Garry Lewis
**** ***** ***** | Sugarhill, Georgia 30518
770-***-**** | ****************@*****.*** | www.kungfujackrabbit.com
SUMMARY
Skills: Visual Effects process, lighting work flows, HDR Image Creation, Project Management, Maya,
Max, Photoshop, After effects, Nuke, Red camera workflow, Cannon 5D workflow.
Summary of Qualifications: I’ve worked in the 3D industry for the past 11 years focusing on 3D for film
and video. I’ve managed 3D Artists and engineers for the past 8 years creating game levels and
compositing 3D visual effects. My departments have always been run smoothly and efficiently. My role
and responsibilities have steadily grown over my career and continue to do so in my current position.
EXPERIENCE
Meggitt Training Systems, Suwanee, Georgia 2008 - Present
Creative Director
Overall vision and direction of 3D Art and Technical aspects are my responsibility.
I maintain the scheduling and budget for the 3D Visual Effects department for Meggitt in Atlanta.
I oversee the artwork on specific projects such as new development.
For daily projects I rely on a Lead 3D Artist and a Senior 3D Artist that assist in the multitude of
projects we have in the department.
I also run a yearly Research and Development project that is internally funded by the company.
This internal R&D project allows me to propose new directions in technology and graphics.
The latest achievement my team has made in this research was to set up and use a new game
engine along with our existing technologies.
The existing technology mainly consisted of integration of our real world mechanical guns used on
our simulator.
My department has successfully introduced this new engine into the core product line, which is
dramatically changing the product line of the company.
Western office interiors 2000 - Present
contract 3D Artist
Taught 3D pipeline to the Art department.
Oversaw the website creation on a technical basis.
Created cd business cards with flash animated content for each sales team member.
Created an application to pull up autocad and populate the desired options in a system for the sales
personel.
Fire Arms Training Systems, suwanee, Georgia 2004 - 2008
Art Director
Fats has been bought by Meggitt so thats why the dates overlap.
I began at Fats as Lead artist and quickly moved to Art Director.
The size of our team has greatly increased as well as the amount of work we are responsible for.
My job has evolved more into that a designer and project manager.
Sheperds Pie Productions, Norcross, Georgia 2003 - 2004
Lead 3D Artist
Summer Camp was the name of the animated Feature.
I have a large amount of nurbs models and poly and texture work I myself and my team created.
The story for this film was really cool for a kids story.
I’ll provide examples upon request.
Events Seats, Kansas City, Missouri 2002 - 2002
3d Project Manager
Defined user experience for 3D stadium seating.
Garry Lewis, 678-***-****, ****************@*****.*** Page 2
Pipelined how to create sports stadiums quickly and efficiently.
Oversaw schedule and asset creation from 3D Artists.
Fearless Eye, Kansas City, Missouri 2001 - 2002
3D visual effects artist
Clients included Sprint Fox news etc.
Fearless Eye Animation opened a side business called events seats a year into my working there.
I worked in the same office with additional responsibilities as I switched to the Event Seats company
and gained the title of 3D project manager.
Discreet, Santa Monica, California 2001
Discreet Demo Artist - Siggraph
Demo Artist for Discreet at Siggraph 2001 in L.A.
We started with a week or less of bootcamp at the Discreet office in Santa Monica.
Then at the Siggraph conference I demostrated canned demos in Max4, Character Studio, and
minimal Combustion projects.
As needed to answer specific questions I provided examples of the numerous capabilities of 3D
Studio Max.
Character studios animation capabilities were a big pull for my demo station.
Digital Firepower, Hollywood, California 2000 - 2000
3D Artist
Visual Effects for Sprint corporation promotional and instructional videos, Commencials.
Website creation, Video editing and compositing.
Modeling, Texturing, Lighting of scenes in Film Dungeons and Dragons.
EDUCATION
FX PHD online school 2011 - 2011
FX PHD spring term
Gwinnett Technical College, Lawrenceville, Georgia 2010
Project management - MS Project
MS Project - Certification - Gwinnett Technical College
Fundamentals course completed
Advanced course completed
Kansas State University, Manhatten , Kansas 1996 - 2000
Bachelors of Interior Architecture, Product Design
Johnson County Community College, Overland Park , Kansas 1994 - 1996
Transfer to Kansas State University
ACHIEVEMENTS
Digital Tutors Creative development series artist 2011
ead large scale projects as Creative Director such as 3 years building the country of Singapore in
extreme detail
Author of Maya book
Technical Author of Maya book
Discreet Demo artist at Siggraph
President Student Council - School of Interior Architecture 1999-2000
On set VFX supervisor, HDRI creation, RED camera workflow, and Cannon 5D camera operation
experience. Technical VFX Artist and general fix it director
Garry Lewis, 678-***-****, ****************@*****.*** Page 3
Deans Advisory Committee 1999-2000
ASSOCIATIONS
Motion Graphics of Los Angeles Group (member)
Kansas City Animators and Graphic Artists (KCAGA)
LICENSES AND CERTIFICATIONS
Project management MS Project - Certification - Gwinnett Technical College