David P. Bast
Fledgling Producer/Project Manager *******@*****.***
Croton-on-Hudson, NY 10530
SUMMARY
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A fiercely passionate worker with a quick wit and sharp attention to detail. Experience working on large complex projects, utilizing a unique skill set to identify and solve problems.
CURRENT
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Daily Contributor – IGXPro.net January 2012 - Present
Daily Tech and Gaming Commentary- http://igxpro.net/author/daveblc
Create daily news and features surrounding technology and the gaming industry
Weekly Contributor – Unreality.com December 2011 - Present
Weekly Features about Games - http://unrealitymag.com/index.php/author/dave-bast/
Weekly op-ed pieces with unique insight
Rapidly growing fanbase
EDUCATION
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Masters of Science, Game Production – GPA 3.75 September 2010
Full Sail University Winter Park, FL
Perfect Attendance Award
Thesis on ‘Gameplay Punishments on Player Immersion and Satisfaction’
QA management and techniques
Bachelor of Arts, English – GPA 3.85
Mercy College May 2006
Dobbs Ferry, NY
Member of Mercy College Honors Program 2002 - 2006
Dean’s List 2002 - 2006
Member Alpha Chi Honors Society 2004 – 2006
Member Sigma Tau Delta Honors Society 2004 – 2006
Academic Achievements
Traveled to London as part of a study abroad program
40 minute lecture on the Gettysburg Address in Gettysburg, PA
WORK EXPERIENCE
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SKCG Group, Inc. 2006 - 2009
White Plains, NY
Licensed New York Stated Insurance Broker
Worked with large commercial accounts
Provided clients with detailed allocations of large premium balance
Dissection and interpretation of large corporate organizational structures
Handled a multitude of tasks, including acting as agent for many clients on a day-to-day basis
PROJECTS
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Cast Away Internal Producer Feb 2010 – July 2010
2011 Semi-finalist at SXSW’s Independent Propeller Awards
13 person team consisting of 4 artists, 7 programmers and 2 producers working 5 months on a 3D Real-Time Artillery game
Managed day-to-day tasks for all team members
Filtered information from the External Producers to the rest of the team
Extensive gameplay testing, design input and QA testing
Ran daily turbo team meetings while updating Gantt Chart and other documentation
Handled interpersonal conflict within the group
Personal Skills
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Writer/Communicator
Tech Savvy
Detail Oriented
Self Sufficient
Task Management
Problem Solving
Mediation
Down to Earth