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3D Artist High School

Location:
Avezzano, L'Aquila, Italy
Posted:
June 30, 2025

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Resume:

Education

ART HEROES ********

Course in *D Stylized Character Modeling

ITALIA 3D ACADEMY 2018–2020

Master’s in 3D Game Design and 3D Modeling

MATTEO RAELI 2013–2017

Artistic High School

Alessandra Scaglione

3D Artist

Passionate about style, color, and form, I create optimized 3D models that balance aesthetics and functionality. I enjoy helping create simple, effective workflows that make things easier for everyone while meeting both technical and artistic needs. Italy +39-351******* **********@*****.*** LinkedIn Portfolio Work Experiences

Improved the texturization workflow using techniques that enhanced depth, shadows, and color variation on low-resolution objects, making them more realistic and visually impactful. Achievements:

3D Modeling with 3DsMax for military aviation VR simulators for Leonardo. Created and optimized assets for realistic environments, focusing on high performance in VR. Collaborated with engineering teams to ensure technical accuracy. Leonardo

TXT GROUP ( 3D ARTIST ) ( FULL TIME ) ( 2023 - Present ) Modeled stylized characters for the game Runeverse. Performed retopology, UV mapping, and optimized models for mobile performance. Runeverse

( Aug 2020 )

FREAKINWARE GAMES ( 3D CHARACTER ARTIST ) ( CONTRACTOR ) ( Mar 2023 ) Modeled animals using ZBrush and Maya.

Created Cards to model feathers for realistic detailing. Optimized geometries for mobile performance and implemented them into Unreal Engine 4. 2F GAME STUDIO ( 3D CREATURE MODELER ) ( CONTRACTOR ) ( Oct 2021 - Jul 2022 ) Outsourcing for Acamar Films.

Creation of stylized environments in Unreal Engine 5. Creation of video rendering with Sequence and editing with Premiere. Acamar Films

SOLUNA EXPERIENCE ( 3D ENVIRONMENT ARTIST ) ( CONTRACTOR ) ( Aug 2021 ) Created characters, garments, and accessories using Marvelous Designer, Maya, and ZBrush. Optimized textures and models for mobile performance. ADCRACK MEDIA PRIVATE LIMITED ( 3D ARTIST ) ( CONTRACTOR ) ( Jun 2020 – Oct 2020 ) Life-size model armor prototyping using ZBrush.

Optimized for 3D printing and wearable functionality. OP3DLAB ( 3D ARTIST ) ( CONTRACTOR ) ( Nov 2019 – Dec 2019 ) Figurine modeling in ZBrush for 3D printing.

PEA&PROMOPLAST GROUP ( 3D ARTIST ) ( CONTRACTOR ) ( Feb 2019 – Mar 2019 ) Read psychology books

Manga drawing

Retrò Gaming

Hobbies :

Creation of faces and expressions for an exhibition in a museum. Optimized for VR software.

Texturing and shading in Substance Painter and Marmoset Toolbag. MINISTRY OF CULTURAL HERITAGE ( ITALY ) ( Jan 2020 – May 2020 ) Learning Experiences

Software:

Zbrush

Maya

Marmoset Toolbag

Unreal Engine

3DS Max

Adobe Photoshop

Substance Painter

Marvelous Designer

Adobe Premiere

Substance Designer

Unity

Notable Mentions:

F.I.D.A.P.A. Noto 2016

Best Graphic Illustration, 1st Place

SIRAGAMES 2016

Best Character Concept Art, 1st Place



Contact this candidate