Melis Alioglu
adehug@r.postjobfree.com
https://vimeo.com/melisalioglu
https://www.linkedin.com/in/melis-alioglu/ Vancouver, BC
*www.melisalioglu.ca (pending)
Rigging Skills
Designing, building and maintaining 3D animation rigs for television cartoons. Work is accomplished according to the direction of a rigging lead, the requests of the animation department, and the demands of a production schedule.
Scripting builders and rigging tools (Python and MEL) for personal use. Corresponding with modeling and animation artists to discuss requests and fixes. Modelling Skills
Environment modeling: used resource image or concept to block my plan and next work on UV mapping, prop modeling, character modeling in Maya and Zbrush Sculpting: made a base model and next designed the details and baked high poly on low poly Concept Artist/ Animation/ Pitching
Brainstormed and designed a variety of characters based on the concept Developed story boarding and pitched ideas to critique for review and feedback
Created life motion for characters Animated intro sequences experience Software Skills
3D: Maya, Zbrush,, Arnold render, Mental Ray, After Effects, Quixel Programming: Python, Mel, C++ 2D: Photoshop
Education
Visual College of Art and Design, Vancouver C
3D Modeling Animation Art and Design- Diploma 2018 Additional Studies:
University(business management and textile machine technology)West Azeribaijan 3D Rigger
WildBrain (DHX Media) 2018-present
Accompany in 3 Season Ninja Go 11,12, 13
Assistant on Go Dog Go and Blaze Show
Living status:
citizen of Canada