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Game Designer

Location:
Phoenix, AZ
Salary:
85000
Posted:
February 20, 2020

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Resume:

E X P E R T I S E

Game Design

Systems Design

Mission Design

Puzzle Design

Encounter Design

UI/UX Design

T E C H N I C A L

S K I L L S

Languages: C#, C++, Java,

Javascript, HTML5, CSS

Software: Unity3D, Unreal 4,

Maya, Adobe Photoshop and

inDesign, inVision Studio,

Confluence, JIRA

Environments: PC/Mac,

Android, iOS, PS4, Xbox One,

Nintendo Switch, Samsung

Gear VR

E L A I NE GOMEZ

G A M E D E S I G N E R

E X P E R I E N C E

GAME DESIGNER

E-Line Media

May 2017 – Present

Tasked with designing multiple facets of The Endless Mission single player mode and creation mode and Beyond Blue. Documented, conceptualized, implemented and developed in Unity 3D.

• Rapid prototyping, iterative design, and wireframing

• Designed and implemented puzzles, gameplay systems and core features, mission flow, encounter scenarios, narrative design, and UI/UX design on both game titles

• Participated in daily scrum and design team meetings

• Worked closely with leads of all game development disciplines and reported directly to both creative director and CEO of the studio FREELANCE UNITY DEVELOPER AND GAME DESIGNER

Independent

September 2016 – Present

Contract freelance game designer and Unity developer. Have worked with MIT Education Arcade, University of Pittsburgh, and University of Michigan.

• Design and develop PC, mobile and augmented reality prototypes and features

• Responsible for game design documentation, conceptualization and implementation

ADJUNCT PROFESSOR – GAME DESIGN

Rutgers University

September 2016 – May 2018

Taught Game Design (level 400 course) and Social Impacts of Video Games (level 200 course). Both courses are required for the Game Production and Innovation certification program.

• Lectured students in game design principles, project management using AGILE and development in 2D and 3D environments using Unity3D

• Assisted in debugging and troubleshooting of C# scripts

• Provided critical and analytical constructive feedback to design ideas and game projects

E D U C A T I O N

MASTER OF FINE ARTS

INTERACTIVE MEDIA

AND GAMES

University of Southern California

2013 - 2016

BACHELOR OF ARTS

INFORMATION

TECHNOLOGY

Rutgers University

2008 - 2013

P R O F E S S I O N A L P R O F I L E

Dedicated and charismatic leader and team player with 5+ years of experience in game design and development. Active member of the Independent Game Developers Association and co-founder of Latinx in Gaming, the IGDA Latin American SIG. Fluent in English and Spanish

adbwcs@r.postjobfree.com

www.createdvoid.com

S H I P P E D T I T L E S

Beyond Blue (March 2020)

The Endless Mission (2019)

When Rivers Were Trails (2019)



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