E X P E R T I S E
Game Design
Systems Design
Mission Design
Puzzle Design
Encounter Design
UI/UX Design
T E C H N I C A L
S K I L L S
Languages: C#, C++, Java,
Javascript, HTML5, CSS
Software: Unity3D, Unreal 4,
Maya, Adobe Photoshop and
inDesign, inVision Studio,
Confluence, JIRA
Environments: PC/Mac,
Android, iOS, PS4, Xbox One,
Nintendo Switch, Samsung
Gear VR
E L A I NE GOMEZ
G A M E D E S I G N E R
E X P E R I E N C E
GAME DESIGNER
E-Line Media
May 2017 – Present
Tasked with designing multiple facets of The Endless Mission single player mode and creation mode and Beyond Blue. Documented, conceptualized, implemented and developed in Unity 3D.
• Rapid prototyping, iterative design, and wireframing
• Designed and implemented puzzles, gameplay systems and core features, mission flow, encounter scenarios, narrative design, and UI/UX design on both game titles
• Participated in daily scrum and design team meetings
• Worked closely with leads of all game development disciplines and reported directly to both creative director and CEO of the studio FREELANCE UNITY DEVELOPER AND GAME DESIGNER
Independent
September 2016 – Present
Contract freelance game designer and Unity developer. Have worked with MIT Education Arcade, University of Pittsburgh, and University of Michigan.
• Design and develop PC, mobile and augmented reality prototypes and features
• Responsible for game design documentation, conceptualization and implementation
ADJUNCT PROFESSOR – GAME DESIGN
Rutgers University
September 2016 – May 2018
Taught Game Design (level 400 course) and Social Impacts of Video Games (level 200 course). Both courses are required for the Game Production and Innovation certification program.
• Lectured students in game design principles, project management using AGILE and development in 2D and 3D environments using Unity3D
• Assisted in debugging and troubleshooting of C# scripts
• Provided critical and analytical constructive feedback to design ideas and game projects
E D U C A T I O N
MASTER OF FINE ARTS
INTERACTIVE MEDIA
AND GAMES
University of Southern California
2013 - 2016
BACHELOR OF ARTS
INFORMATION
TECHNOLOGY
Rutgers University
2008 - 2013
P R O F E S S I O N A L P R O F I L E
Dedicated and charismatic leader and team player with 5+ years of experience in game design and development. Active member of the Independent Game Developers Association and co-founder of Latinx in Gaming, the IGDA Latin American SIG. Fluent in English and Spanish
adbwcs@r.postjobfree.com
www.createdvoid.com
S H I P P E D T I T L E S
Beyond Blue (March 2020)
The Endless Mission (2019)
When Rivers Were Trails (2019)