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Art Director

Location:
San Mateo, CA
Posted:
December 16, 2016

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Original resume on Jobvertise

Resume:

JIM PEARSON ART DIRECTOR/CONCEPT ARTIST/ILLUSTRATOR

415-***-**** acxw1e@r.postjobfree.com

jimmyemery.squarespace.com linkedin.com/in/jimmyemery

http://jimmysnax.blogspot.com

SO MUCH EXPERIENCE IN FILM AND GAMES!

ZYNGA - ART DIRECTOR CityVille mobile, Mafia Wars Mobile

DISNEY INTERACTIVE - ART DIRECTOR

Worked on unnamed Star Wars RPG, Kitchen Scramble mobile, Words of Wonder,

Disney Solitaire

KABAM -ART DIRECTOR

Worked with GM Mike Sellers, Art Directors Mike Dashow, Dmitri Ellingson on

Hero Force, Global Warfare, Glory of Rome, Kingdoms of Camelot, KoC II

PLAYDOM - ASSOCIATE ART DIRECTOR

Worked with Art Director Ray Guzicki on visuals for the Creature RPG,

Glasshouse and Quiz! titles.

SLIPGATE IRONWORKS - LEAD CONCEPT ARTIST - UNNAMED MMO

Worked closely with 2 Art Directors, establishing the overall vision for

original IP - including color and style explorations for seven zones;

Supervised six concept artists in the creation of characters, creatures,

environments, architecture, props, color/lighting direction; established

style guides for outsourcers.

PIXAR ANIMATION STUDIOS - PRODUCTION DESIGNER

TOY STORY 2 - 2000 Annie Award Nominee for Best Production Design.

Worked closely with Directors John Lasseter, Colin Brady, Ash Brannon, Lee

Unkrich; Supervised 8 artists; Supervised/Directed production design for

characters, sets, props; Created lighting design/color scripts for entire

film; Created/Supervised model packets, shader specs, Art Dept.

presentations; Created lighting Storyboards/cinematic sequential art;

Worked closely with Modeling, Shading and Lighting Technical Directors to

communicate art needs to Technical departments; Directed set dressing

PIXAR CREATIVE RESOURCES - ART DIRECTOR

Worked with Disney Synergy partners (Disney Theme Parks; Publishing;

Stores; Mattel; McDonalds, etc.) to design and maintain the highest quality

merchandise utilizing Pixar's stable of characters; Designed Disney and

Pixar's Toy Story: The Sketchbook Series book; Designed & Supervised Pixar

collateral material for clients like The New York Times, Cowgirl Hall of

Fame, etc.

FINDING NEMO - SKETCH ARTIST

Worked closely with Production Designer Ralph Eggleston; Created set and

prop designs for three key sets; Created color/lighting sketches exploring

various times of day; Worked closely with the Story Dept. to determine

particulars of sets; Constructed mock-up sets for video Pre-Viz exploration

of the Fishtank set.

WILLIAM JOYCE'S HUMPTY TROUBLE SHORT FILM - ART DIRECTOR

Worked closely with Oscar-winning Director William Joyce on production

design for characters, sets, props; Supervised/Directed 2 artists;

Created/Supervised model packets, shader specs, Art Dept. presentations;

Worked with Modeling, Shading and Lighting TDs to communicate art needs to

Technical departments.

KELLOGGS BUZZ BLASTS CEREAL TV SPOT - ART DIRECTOR

WILD BRAIN. INC. - ART DIRECTOR/PRODUCTION DESIGNER - SHORT FILM

MINDSCAPE, INC. SENIOR COMPUTER ARTIST/DESIGNER - 5 titles shipped

ADVENTURES ON LEGO ISLAND DOONESBURY ELECTION GAME, DOONESBURY

SCREENSAVER, ANTHOLOGY MARIO'S TIME MACHINE for SNES and PC

DNA PRODUCTIONS - CONCEPT ARTIST for THE ANT BULLY

Mac and PC proficiency in Photoshop, Illustrator, some Flash, some Maya,

Word Power, Point/Keynote.

ILLUSTRATOR/GRAPHIC DESIGNER also INSTRUCTOR at SF Academy of Art College

EDUCATION B.A. in Illustration/Graphic Design from San Francisco Academy of

Art College.



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