Ryan S. Peterson
Colorado Springs, CO 80920
719-***-****, *************@****.***
Portfolio: http://ryanspeterson.weebly.com/
SUMMARY
Organized, creative, and efficient Game Programmer with experience in software design and development. Keen ability to learn new projects and technologies very rapidly. Energetic attitude, hard-working, reliable, and willing to learn new skills and processes.
EXPERIENCE
Software Developer at Dsoft Technology
August 2015 – Present
Responsible for web application development and testing for multiple clients and working with teams to develop web applications efficiently.
Worked with Umbraco, C#, HTML, and CSS to create multiple client websites.
Used SCRUM to effectively manage tasks and complete work within deadlines
User Interface Developer at Virtual Immersive Environments
September 2014 – May 2015, 9 months
Created the User Interface of a 3D fashion app called Visageo using Unity and C#
Worked closely with another developer to add networking to Visageo
Created a functioning login, and chat using Unity networking
Thoroughly tested Visageo to assure product quality
Managed multiple projects while maintaining quality while under strict deadlines
Software Developer at Red Mind Solutions
August 2014 – September 2014, 2 months
Used AngularJS to create the user interface for the company product
Added support for ng-grid to the company product
Integrated Packery into the company product
Gained experience with the MEAN stack
Quality Assurance Intern at Intelligent Software Solutions
August 2010 – January 2013, 2 years, 5 months
Spent six months testing company products through JIRA
Used Java to maintain quality in company products
Attended weekly meeting assessing progress
Worked in a large team to ensure the quality of the company's products
RELEASED GAMES
Wispy: Wispy is a balance game available on Amazon devices
Created in two weeks using Unity and C#
Collaborated with an artist to create the art and sound effects for the game
EDUCATION
University of Colorado Colorado Springs
Bachelor of Innovation in Game Design and Development Minor in Computer Science
August 2010 – May 2014
GPA: 3.236 GPA out of 4
Courses: Computational Linear Algebra, Programming the Mobile Web, Computer Graphics, Programming in C, Advanced Data Structures in C++, Data Structures and Algorithms for Game Design, Unity Game Development, Online Game Development, Game Level Design, Commercial Game Development Practicum, Innovation Teams
SKILLS
Languages: Java, JavaScript, C, C++, C#
Databases: SQL Server, Amazon Web Services
Other: Unity, HTML 5, CSS, JIRA, UNIX, XNA Game Studio, Game Maker 8, CSS, XML, PHP, SVN, GitHub, SQL, jQuery, Umbraco
Some experience: Objective C, iOS, Android, AngularJS, Git, CryENGINE, Gimp, GhostDocs
CERTIFICATES
Oracle 9i Certification August 2010
Received a technology award in High School
National Society of Leadership