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3d artist

Location:
East Providence, RI
Posted:
October 10, 2018

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Resume:

Professional skills

Digital sculpting

Hard surface modelling

Toy production

3D Character design

VR Game development

Unreal engine 4 : Intermediate

Unity 5 : Intermediate

Marvelous Designer

Substance Designer : Intermediate

: Intermediate

Substance Painter : Expert

Autodesk Maya

Photoshop

: Expert

: Expert

Pixologic Zbrush : Expert

Software skills

Cortex motion analysis : Beginner

Vicon Blade : Beginner

Motion Builder : Intermediate

Age : 26

Nationality : Malaysian

Personal

USA Citizenship : F-1 Visa (OPT)

Full-time employment in USA

Remote work

Availability

Freelance Projects

“Aspiring 3D character artist with an eye

for photorealism. I am looking for an

opportunity to expand my skill set and

broaden my connection in the game/ film/

tech industry.

Career objectives

The rookies USA internship finalist

(next-gen gaming) 2016, 2017, 2018

The rookies peoples choice finalist

2018 (next-gen gaming)

Publications

Awards

(Interview) 3D Artist Xeno

Creative Interview. Link

(Academic paper) Experiencing

Interactive virtual reality games in

navigating traditional houses.

I focus my career in game development while doing my minor in VFX. I learn the industry standard pipeline in video game development and did my Master thesis on photorealistic character design for games. reference M.F.A

Interactive Design &

Game Development

Svannah College of Arts

and Design

2016 - 2018 Skills acquired:

I was introduced to the field of creative media including graphic design, animation and video production in general. B.F.A (Hons)

New Media Design &

Technology

Universiti Sains Malaysia

2011 - 2014 Skills acquired:

Education

Work on 3D assets for a UE4 VR game which is a

collaboration project with geographic information system software company, (ESRI) and architecture students. 3D Artist

Collaborative Projects

2017 Responsibilities:

Work with university research projects for PhD students. My work involves in setting up motion capture performance and data visualization in 3D.

Digital artist

Universiti Sains Malaysia

2015 Responsibilities:

Design toys for movie brands such as Power rangers, Transformers, Marvel and Star Wars. I work closely with Hasbro’s product managers everyday to sculpt toys in Zbrush. reference

Digital sculptor

Hasbro

2018 Responsibilities:

Experience

Muhammad Aiman Zubir

3D Character artist

Address: 22 Bellevue Boulevard, Rumford, RI, 02916 Phone: +1-912-***-****,

E-mail: ac7cfm@r.postjobfree.com

Portfolio: muhammad-zubir.com

LinkedIn: https://www.linkedin.com/in/muhammad-aiman-zubir-27036489/



Contact this candidate