Professional skills
Digital sculpting
Hard surface modelling
Toy production
3D Character design
VR Game development
Unreal engine 4 : Intermediate
Unity 5 : Intermediate
Marvelous Designer
Substance Designer : Intermediate
: Intermediate
Substance Painter : Expert
Autodesk Maya
Photoshop
: Expert
: Expert
Pixologic Zbrush : Expert
Software skills
Cortex motion analysis : Beginner
Vicon Blade : Beginner
Motion Builder : Intermediate
Age : 26
Nationality : Malaysian
Personal
USA Citizenship : F-1 Visa (OPT)
Full-time employment in USA
Remote work
Availability
Freelance Projects
“Aspiring 3D character artist with an eye
for photorealism. I am looking for an
opportunity to expand my skill set and
broaden my connection in the game/ film/
tech industry.
Career objectives
The rookies USA internship finalist
(next-gen gaming) 2016, 2017, 2018
The rookies peoples choice finalist
2018 (next-gen gaming)
Publications
Awards
(Interview) 3D Artist Xeno
Creative Interview. Link
(Academic paper) Experiencing
Interactive virtual reality games in
navigating traditional houses.
I focus my career in game development while doing my minor in VFX. I learn the industry standard pipeline in video game development and did my Master thesis on photorealistic character design for games. reference M.F.A
Interactive Design &
Game Development
Svannah College of Arts
and Design
2016 - 2018 Skills acquired:
I was introduced to the field of creative media including graphic design, animation and video production in general. B.F.A (Hons)
New Media Design &
Technology
Universiti Sains Malaysia
2011 - 2014 Skills acquired:
Education
Work on 3D assets for a UE4 VR game which is a
collaboration project with geographic information system software company, (ESRI) and architecture students. 3D Artist
Collaborative Projects
2017 Responsibilities:
Work with university research projects for PhD students. My work involves in setting up motion capture performance and data visualization in 3D.
Digital artist
Universiti Sains Malaysia
2015 Responsibilities:
Design toys for movie brands such as Power rangers, Transformers, Marvel and Star Wars. I work closely with Hasbro’s product managers everyday to sculpt toys in Zbrush. reference
Digital sculptor
Hasbro
2018 Responsibilities:
Experience
Muhammad Aiman Zubir
3D Character artist
Address: 22 Bellevue Boulevard, Rumford, RI, 02916 Phone: +1-912-***-****,
E-mail: ac7cfm@r.postjobfree.com
Portfolio: muhammad-zubir.com
LinkedIn: https://www.linkedin.com/in/muhammad-aiman-zubir-27036489/