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Design Marketing

New York, New York, United States
February 14, 2018

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** ***** ***

Smithtown, NY

Cell: 631-***-****


Website: w


Skilled and versatile 3D and 2D artist with 10 years experience using digital and traditional media. Worked as a staff artist and independent designer. Extensive background in visual design, included character design, animation, and iPhone game development. Self-motivated, innovative, and able to work with tight deadlines.


Bachelor of Fine Arts in Computer Art, Minor in Advertising and Graphic Design. School of Visual Arts, New York NY. Aug., 2003 to May, 2007. GPA 3.8. Certificate in Graphics Design, Hendriks Institute, Lake Grove, NY Jan. 2001-June 2001 SKILLS

3D Design Skills:

● 3D animation, 3D modeling, texturing, rendering, lighting

● Advanced hyper-real 3D modeling

● Hard surface 3D modeling

● Pixar style cartoon visuals, rigging and animations

● Zbrush Digital Sculpting

● Design and exporting for 3-D printing

● Rigging

● 3D Scanning (Agisoft)

● Game engine development

● Low polygon modeling

● Arnold Rendering

● Technical problem solving

2D Design Skills:

● Motion Graphics, After Effects post production work on all phases. (keying, compositing, animation, full use of most popular plugins such as Trapcode and Video Co-Pilot suites, 3D design within after effects, combination 3D and after effects integration

● 2D and 3D Motion Graphics

● Nuke 3D and Planar Tracking

● Nuke 2D Compositing

Software Tools:

● Maya (10 yrs)

● After Effects (10 yrs)

● Nuke (2 yrs)

● PF Track (1yr)

● Agisoft (1Yr)

● Keyshot (1 Yr)

● Zbrush (10 yrs)

● Substance Painter (1 yr)

● Photoshop, Illustrator (18 yrs)

● UNITY 5 (1 yr)

● AVID (3 yrs)


August 2016, VAYNERMEDIA / CGI Generalist

An instrumental part of the production animation/video team. We are currently growing at an exponential rate gaining higher level clients and amazing reviews as we produce. Anything from 3D VFX commercials and ads, to full VR videos, tracking footage or overall CG needs, Creating content, video and ads for clients like

● Unilever

● Dove

● Mondelez

● Sour Patch Kids

● Budweiser

● Diagio

● Facebook

● Stella

April 2013 to June 2016, Express Scripts / 3D and 2D Specialist, F ranklin Lakes, NJ One of the largest and most successful pharmaceutical companies, I was chosen to produce their 2D and 3D video work. Creating private and public videos to increase ROi and company up sells. Being the only digital artist within the entire enterprise brought many challenges, constantly working on high-profile executive animations, videos and simulations.

● Worked with writers and various different departments for animation video needs.

● Single handedly developed high-level video animations for executive symposiums.

● Analyzed strategic messaging and implemented ideas to a storyboard to be approved by senior stakeholders and produced high level animation videos for Express Scripts events.

● Instrumental in the polishing and implementation of Express Script’s visual identity and brand standards.

● Collaborated with creative directors remotely (St Louis, MO) and locally. Infusing the ability to minimize video edits and increasing productivity.

● Added great value to a department which needed more dynamic and effect marketing solutions April 2012 to April 2013 I was a freelance designer for 4 Companies: Thinkmodo, N ew York, NY – This is a viral video company. Hired to design marketing materials to drive sales of Oakley sunglasses and other eyewear. Produced video marketing materials, to be used on YouTube to promote the Oakley brand.

Robinson Digital: A small company that hires freelancers to produce high end 3D animation commercials and videos. For them I Complete 2 separate “Sketchers” Sneakers commercials providing them with 3D animation, lighting, rendering, render wrangling, texturing, modeling and scene setup.

Mustache, N ew York, NY – This is a product marketing company that wanted to improve the design of cell phone charging packs. I directed and produced a promotional video for their customer. Produced comp cards they could present to their client. This work was in Maya and After Effects. Citia, N ew York, NY – This company developed an IPad application that improves the readability of technical literature. I designed all the artwork that accompanies the software, including the app’s animated introduction and instructions.

July, 2010 to March, 2012, Teq, Huntington Station, NY Teq sells computer based SMART boards, which can be used for interactive classroom learning. Worked as a full-time employee.

● Managed the 3D art department and all computer art projects.

● Developed over fifty learning objects (3D heart, World War I soldier, Tyrannosaurus Rex skull, a flu virus model, etc.) for SMART boards, and other interactive classroom technology, using Unity and Unreal Development Kit.

● Produced and edited corporate event videos.

● Built up, engineered, and produced weekly live webinars. This included purchasing and setting up a video studio. Designed introductory videos, and developed video archives.

● Created a company demo reel used in product demonstrations.

● Designed marketing materials, including new company logos for use in print and on the company website.

February, 2009 until June, 2010, I worked as a freelance artist for four companies: 321 Launch, N ew York, NY. This company sells 3D pre-visualizations of what TV commercials will look like when produced. Working as a 3D artist, I created videos that captured the advertising designer’s vision for the commercial. Produced the video using Maya and Motion Builder. The Studio NYC, N ew York, NY. This company also does pre-visualization of TV commercials, and produces of 3D TV commercials which involve animations. This was my longest freelance assignment. Responsible for hiring artists for the 3D development team, managed 3D art projects, oversaw the work of junior artists. Streamlined workflow, developed outsourcing vendors. Genki-Oki Studios, N ew York, NY. This company developed two IPhone and IPad game apps. Hired to design the 3D artwork. Designed human characters and spaceships, using input from the game designers to grasp the look, personality, and skills of the characters. Used Maya, After Effects, and ZBrush to ensure smooth movement of the characters in the games. Designed the artwork/icons, for the games, used in Apple’s AppStore and on the home screen of the IPhone/IPad. Panoptic Studios, N ew York, NY. This advertising agency produces art and videos for TV commercials and movie trailers. Hired to design 3D artwork for Vitamin Water drinks, Lincoln automobiles, Comcast, HBO, and Designed animations, 3D objects, and elements used in the production of videos. Developed time saving methods for 3D modeling, introducing ZBrush to the company. Developed video effects and animations used in a documentary, and received credits in the movie, “Countdown to Zero”. Used Maya, After Effects, Adobe Creative Suite, and ZBrush.

F ebruary 2007 to January, 2009, I worked as a fulltime freelancer for: Web MD / Medsite, New York, NY. This is one of the most popular websites for medical information. The company sells advertising to pharmaceutical and medical device manufacturers. Working as a Lead 3D Designer:

● Worked with drug companies to produce online videos, which contained 3D elements and animations. These were used to educate doctors about prescribing information for popular drugs.

● Helped with the integration of 3D elements into videos.

● Redesigned and enhanced online 2D graphic materials by adding 3D elements.

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