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Senior Software Engineer and Product Manager

Location:
Seoul, South Korea
Posted:
June 01, 2017

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Mitchell Aaron Carroll U.S. Citizen

Senior Software Developer and Product Manager ac0k3b@r.postjobfree.com Tokyo, Japan http://www.mitchcarroll.com

Work Experience

Indeed.com { Internet Services (1,000+ employees) Tokyo, Japan Associate Product Manager 12/2014 - 12/2016

http://www.indeed.com

Responsibilities and Achievements in this role include:

{ Led team of Engineers from various products’ inception to launch

{ Replaced 3rd party service with internally developed tool, saving the company $672,000 USD/year

{ Launched new company alert email design leading to a 600% increase in CTR

{ Launched internal anomaly detection and noti cation tool for key product metrics

{ Fielded product training and support to Client Services for customer facing and internal products

Rakuten, Inc { Internet Services (10,000+ employees) Tokyo, Japan Application Engineer 3/2013 - 11/2014

http://global.rakuten.com/corp/worldwide/

Responsibilities and Achievements in this role include:

{ Clari ed design speci cations from business unit to development teams

{ De ned and carried out development schedules for local and remote teams

{ Supported junior engineers in software architecture design and implementation

Virus Interactive { Software Development Studio (15-20 employees) Bangkok, Thailand CTO of Web and Mobile 7/2011 - 11/2012

(defunct)http://www.virusinteractive.com/

Responsibilities and Achievements in this role included:

{ Designed and built backend architecture for new products

{ Built and trained development teams to implement products

{ Developed client agnostic Prediction Market API

{ Redesigned auction software allowing it to handle 300% more clients and cost 40% less in server expenses

Pikkle K.K. { Mobile SNS Game Development Studio (15-20 employees) Tokyo, Japan Mobile Game Developer 4/2010 - 3/2011

(defunct)http://www.pikkle.com/

Responsibilities and Achievements in this role included:

{ Developed and maintained various mobile games’ main event/response cycles

{ Analyzed play metrics to better cater games to public taste

{ Created rapid game map manipulation software which allowed the creation of 100% more game levels in less than 1 week

{ Developed internal analytics system to capture game metrics Engineering

Primary Languages:

React Native Ruby

Javascript Clojure

Elixir Python

Databases SQL:

MySQL PostgreSQL

Databases NoSQL:

Redis Memcached

Application Servers:

Nginx Apache

Deployment:

Co-location In-house

Amazon Web Services Heroku

General Skills

Languages:

English (Native) Japanese (High Intermediate)

Personal

Hobbies: Chess, Sci- Novels, Programming, Photography

A liations Pi Alpha Phi

Education

Michigan State University East Lansing, MI

B.S. Entomology 2001 - 2006



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