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Assistant Computer Science

Location:
Florham Park, NJ
Posted:
October 01, 2012

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Resume:

Microsoft Research, Redmond

Kevin A. Li

AT&T Labs Research

*** **** ***.****://www.kevinli.net

Building 103, E164 abordd@r.postjobfree.com

Florham Park, NJ 07932

ESEARCH NTERESTS

Microsoft Research, Cambridge

Computing. The focus of my recent research has been on exploiting human

experience to generate tactile feedback with pre-learned meaning.

DUCATION

JUN 2009 (EXPECTED)

PhD in Computer Engineering

Dissertation: Designing Easily Learnable Eyes-Free Interaction

University of California, Berkeley

Advisors: William G. Griswold and James D. Hollan

Committee: William G. Griswold, James D. Hollan, Patrick Baudisch, Barry Brown,

Adriene Jenik, and Lawrence Saul

JAN 2007

MS in Computer Science

MAY 2004

BS in Electrical Engineering and Computer Science

Advisor: Marti Hearst

Aristo Technologies

MPLOYMENT

JUL 2009PRESENTSenior Member of Technical Staff

JAN2010PRESENTAdjunct Professor

SEPT 2004PRESENTResearch Assistant, Advisors: William G. Griswold, James D. Hollan

JUL 2007SEPT 2007Research Intern, Mentor: Patrick Baudisch

JUL 2006SEPT 2006Research Intern, Mentor: Scott Counts

JULY 2005SEPT 2005Research Intern, Mentors: Tim Regan and Shahram Izadi

JUN 2002SEPT 2004Research Assistant, Advisor: Marti Hearst

JUN 2000 SEPT 2000

Kevin A. Li CURRICULUM VITAE Page 1 of 4

DOCTORAL

SYMPOSIUMS

Kevin A. Li.

ACM Symposium on User Interface Software and Technology Doctoral Symposium

(UIST 2008).

Method and Apparatus for Interacting With Projected Di splays Using Shadows

Kevin A. Li.

International Conference on Ubiquitous Computing Doctoral Colloquium (Ubicomp

2008).

ATENTS ENDING

2011

Kevin A. Li

2011-0906

Kevin A. Li

2011-0905

Devices, Systems, and Methods for Tactile Feedback and Input

Kevin A. Li

2011-0904

Brian Amento, Kevin A. Li, Hal Purdy, and Larry Stead

2011-0902

Identification

Alexander Varshavsky and Kevin A. Li

2011-0254

Kevin A. Li and Brian J. Amento

2011-0236

2010

Kevin A. Li and Alicia Abella

2010-1161

Brian J. Amento, Karrie Hanson and Kevin A. Li

2010-1089

Kevin A. Li and Lisa G. Cowan

2010-0924

Kevin A. Li

Kevin A. Li CURRICULUM VITAE Page 3 of 4

Staying in Touch with Tactile Messaging

Designing Easily Learnable Eyes -free Interaction.

Designing Easily Learnable Eyes -free Interaction.

P P

Three-Dimensional Building Blocks

Methods, Systems and Products for Illuminating Display s

Methods, Systems and Pro ducts for Image Displays

Devices and Methods for Trans ferring Data Through a Human Body

Devices, Systems and Methods for Security Using Magne tic Field Based

Device Feedback and input via Heating an d Cooling

Visual Interactive Voice Response

Tapping and Rubbing: Exploring New Dimensions of Tactile Feedback with Voice

Kevin A. Li

2010-0688

Communication Device.

Kevin A. Li

2010-0585

2008

Patrick Baudisch, Kevin A. Li, and Ken Hinckley

MS322378.02

P A

NREFEREED UBLICATIONS

CONFERENCE PAPERS

Kevin A. Li and Scott Counts.

Proceedings of the International Conference on Mobile Technology, Applications

and Systems (Mobility Conference 2007), pp.696-703.

TECHNICAL REPORTS

PerCom 2012

Phones.

Kevin A. Li, Timothy Sohn, Steven Huang, and William G. Griswold.

Technical Report CS2007-0888, University of California, San Diego.

Kevin A. Li, Timothy Sohn, William G. Griswold

Technical Report CS2005-0826, University of California, San Diego

NVITED ALKS

04/29/2009

University of Waterloo

.

04/23/2009Microsoft Research, Redmond.

04/16/2009Hasso Plattner Institute

.

03/03/2009AT&T Labs, Florham Park

27 OCT 2008

Coil Motors. Nokia Research Center, Palo Alto.

ROFESSIONAL CTIVITIES

PROGRAM

COMMITTEE

MobileHCI 2009 2012

Tangible Embedded Interaction (TEI) 2009

Kevin A. Li CURRICULUM VITAE Page 4 of 4

2010-0861

Methods, Systems, and Products for Illuminating Displa ys

Devices, Systems, and methods for notification of Eve nts on a Wireless

Active Use Lookup via Mobile Device

U P

Exploring Social Interactions and Attributes of Casu al Multiplayer Mobile Gaming.

PeopleTones: Exploring Peripheral Cues in the Wild U sing mobile

Evaluating Location-Based Reminders

I T

Enabling Easily Learnable Eyes -free Interaction by Exploiting Human Experience.

Enabling Easily Learnable Eyes -free Interaction by Exploiting Human Experience.

Enabling Easily Learnable Eyes -free Interaction by Exploiting Human Experience.

Enabling Easily Learnable Eyes -free Interaction by Exploiting Human Experience.

Boaz Gurdin, PeopleTones, (now at Microsoft)

ORGANIZING

COMMITTEE

STUDENT VOLUNTEER

REFEREE

Gunny Lee, Place-its, (now at Stanford)

Computer Interaction (IJHCI)

EDIA

27 OCT 2008

Tapping and Rubbing

Union Tribune: A1, A8 (front page)

Adonna Anderson,

21 OCT 2008

Tapping and RubbingIn Gizmodo.

20 OCT 2008

Tapping and Rubbing

Magazine.

1 MAR 2008

Cecelio Garcia,

blindSight

In New Scientist.

29 FEB 2008

blindSight

09 AUG 2004

Flamenco

EACHING XPERIENCE

WINTER 2011, 2012

WINTER 2006

A H

Teaching Assistant, Professor: Beth Simon

WINTER2005

Teaching Assistant, Professor: Bill Lin

PREUSS HIGH SCHOOL

WINTER 2007

WINTER 2007WARDS AND ONORS

Kevin A. Li CURRICULUM VITAE Page 5 of 4

ACM UIST 2009 2011

UBICOMP

COMS6998: Mobile Human-Computer Interaction

CSE8A: Introduction to Computer Science

CSE140: Components and Design Techniques for Digital Systems

Elizabeth Bales, VibeMessaging,

Laura Pina, VibeMessaging,

Steven Huang, PeopleTones, (now at Google)

2005-2007

2004-2005

2000-2004

ITIZENSHIP



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