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Director Project

Location:
Washington, MI
Posted:
October 06, 2013

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Resume:

Page * of *

SCOTT BOGONIEWSKI 310-***-****

***** ****** ***** • Washington Twp, MI 48094

SCOTT BOGONIEWSKI • 310-***-**** • ****************@*******.***

C G S U P E R V I S O R • C R E A T I V E D I R E C T O R / M A N AG E R

E D U C AT O R • P R O D U C E R

A creative leader with an exceptionally high degree of inner creativity. Rich experience in the art and media industries.

Exceptional degree of artistic ingenuity.

Highly creative CG SUPERVISOR / FILMMAKER / CREATIVE LEADER offering 20+ years of diversified experience

producing compelling images derived from expansive experience in art and media. Broad based industry experience

encompasses feature films, animation, games, design, education and photography. Extensive production experience on

films, ranging from concept through final delivery. Leverage technological advancements to create feature film “look” for

movies such as Spy Kids 4 3D, The Polar Express, The Chronicles of Narnia, Monster House, and others. Passionate about

innovative moving images and games.

Recognized leader of creative productions, setting standards for film sequences, planning pipelines, managing budgets,

bringing together collaborative creative and technical teams and fostering environment for diverse creative productions.

Demonstrated talents utilizing Maya, Nuke, Shake, Renderman, UDK, Unity, Adobe, and other software and hardware

technologies to deliver project milestones. Savvy collaborator capable of balancing creative vision and structural needs of

entire process, including conflict resolution, design and modern pipeline set ups, deadlines, budgets, visual structure, and

problem solving.

SIGNIFICANT CAREER EXPERIENCE

SPEEDSHAPE; Southfield, MI 2011

VFX Supervisor Stereography – Spy Kids 4

Recruited to Spy Kids 4 project to assist in pipeline planning, production and recruiting for 3D conversion.

Responsible for hiring most of the team and leveraged generalist talents to participate in shots from beginning to end

using Maya, Nuke, and PFTrack. Assisted in budgeting, planning, shot counts, outsourcing, shot tracking, asset

tracking, communication both internally and with outside vendors, deliverables, deadlines throughout the pipeline,

overall artist production management and dailies.

SONY IMAGEWORKS; Culver City, CA 2003 – 2004; 2005 – 2007

Senior Digital Lighter TD / Compositor (2005 – 2007)

Hired within Beowulf Digital Animation Department to generate digital images and mood lighting in collaboration

with creative staff, directors, and VFX supervisors for multimillion dollar film. Leverage sophisticated technology to

work with hundreds of artists to create the “look” of films including Surfs Up, Monster House, Monster House 3D,

Open Season 3D, and Click.

Technical Animator – Polar Express (2003 – 2004)

Selected to refine pipeline and process using Maya, Mel, MotionBuilder and Diva to transform raw facial and body

mocap data for character enhancement while improving motions to fit shots in preparation for animators. Recognized

for working on 80%+ of all movie shots.

FREELANCE DIGITAL ARTIST / Silver Screen LLC 1990 – Present

Full Production Studio / Game / Animation / Video

Embraced entrepreneurial opportunity to lead multiple projects for companies such as House of Moves, CBS Digital,

Nickelodeon Online, and many more. Formed Silver Screen LLC in 2013

… Résumé Continues …

Page 3 of 5

SCOTT BOGONIEWSKI 310-***-****

RHYTHM & HUES; Playa Del Rey, CA 2004 – 2005

Digital Lighter TD / Pre–Comper / Lead Creature Motion Technical Director – Chronicles of Narnia

Recruited to Chronicles of Narnia project to serve dual role as Lead Creature Technical Director and Digital Lighter.

Key activities involved applying mocap data to various creatures, leading team of six artists on multiple creature and

weapon sets, and matching background plates of multiple shots involving complex digital creatures involving FX,

cloth, and fur.

CREATIVE VISUAL EFFECTS; Santa Monica, CA 2001 – 2002

Lighter / Pre Comper / Facial Animator / Maya Technical Director

Leveraged generalist talents using Maya, Fusion, and Jig within collaborative feature film environment.

BUFFALO MUSEUM OF SCIENCE; Buffalo, NY 1993 – 1998

Art Director

Lead team of artists and educators creating hands on science materials funded by Howard Hughes.

WNED CHANNEL 17; Buffalo, NY 1995 – 1997

Art Director

Guided team of designers who created a set of 10 300p education guides.

UNBALANCED LINES, INC.; Lancaster, NY 1992 – 1993

Art Director

Managed multiple print shops and led team producing artwork for licensed NFL, collegiate, clothing.

INSTRUCTOR EXPERIENCE

COLLEGE FOR CREATIVE STUDIES; Detroit, MI 2007 – Present

Chair Entertainment Arts / Associate Professor

Key responsibilities: all personnel management, conflict resolution, budgeting, equipment and facilities management,

curriculum planning and writing, program administration, teaching, students and alumni mentoring, PR, scholarship

and fundraising and more.

Collaboration with industry sponsored projects include: Honda/Indy, Nike, Ford, GM, Henry Ford Health Center,

Detroit Institute of the Arts, MOCAD Museum, Detroit Chamber of Commerce, and more.

USC, SCHOOL OF CINEMA TELEVISION; Los Angeles, CA 2002 – 2007

Maya and Filmmaking Workshop Instructor / Thesis Mentor

UCLA EXTENSION; Westwood, CA 2003 – 2005

Maya Instructor

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SCOTT BOGONIEWSKI 310-***-****

EDUCATION

Master of Fine Arts (MFA) in Digital Animation and Digital Art

UNIVERSITY OF SOUTHERN CALIFORNIA, SCHOOL OF CINEMA TELEVISION; Los Angeles, CA

Bachelor of Fine Arts (BFA), Graphic Design

STATE UNIVERSITY COLLEGE AT BUFFALO; Buffalo, NY

SOFTWARE / HARDWARE

Maya/Mel/Fusion… Jig… Render Man… Arnold… Photoshop/Adobe Bundle… Shake… Combustion… Nuke…

Mocha… PFTrack… CineSync… Motion Builder… UDK, Unity, Torque /3D… Zbrush… Viccon/Giant… Macromedia

Bundle… Quark… Shotgun… Microsoft Office… Win2000/XP/MacOS/UNIX…

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SCOTT BOGONIEWSKI 310-***-****

FILM / GAME CREDITS

Horses on Mars – 2012; Spy Kids 4 3D 2011; Beowulf – 2007; Surfs Up – 2007; Monster House (Academy Awards shots)–

2006; Monster House – 2006**; Monster House Real D – 2006; Open Season Real D – 2005; The Looking Planet –2006;

The Chronicles of Narnia – 2005**; Polar Express – 2004**; Playground – 2002; Bolted –2002; Baby Genius II –2002;

Unleashed –2002; 100+ Independent productions 2007 present

Ford Driver Torque 3D 2009; GM app development for the Camaro release 2011; Ford Fiesta / Team Detroit social app

Fiesta Pets 2013, Samsara 2013, Frigid 2012 ; Various titles mocap stage/clean/retarget 2005 2007

EVENTS / COMMITTEES / LECTURES

Moving Pictures Festival – 2007 2013; SEO (Entertainment Arts) 2007 2013; Chair Select – 2007 – 2013; The Reel Deal

(EA professional show) 2009 – 2013; Ann Arbor Film Festival CCS Sponsorship 2007, 2009, 2012,2013; Best of Ottawa

2011 – present; Media City Film Festival CCS Sponsorship 2010 – 2013; 10+Academic Committees 2007 present

ED Design Expo Presenter – Jobs in the Entertainment Industry Toronto, Ontario 2007 2010; Detroit Technology Fair

Keynote Speaker – How to prepare for the Creative Industry Detroit, MI 2010; Detroit Parks and Recreation/Youth

Creative Technology Fair Keynote Speaker – Technology in the Entertainment Industry Detroit, MI 2011; DASH

Narrative Structure Workshop Miami FL 2010, CCS Panelist Guiding the Guidance Counselor Detroit, MI 2010;

NAFSA Panelist – Creative Curriculum Writing Dearborn, MI 2010; Governor’s Awards presenter How to stand out

with your work Toledo, OH 2009: DWIFF presenter How to get a Job in the Film Industry Detroit, MI 2009 2011;

CCS Panelist Film Incentives Detroit, MI 2010; Numerous presentations at local and regional High Schools 2007 –

present;

FILM FESTIVALS

2002 Deep Ellum Film Festival, 2002 Keyframe USC CNTV Animation (Official Selection), 2002 St. Louis International

Film Festival (Official Selection), 2002 New Bedford Film Festival (Official Selection), 2002 Woodstock Film Festival

(Official Selection), 2002 Salt Lake City Film Festival (Opening Film), 2002 Boston Film Festival (Official Selection), 2002

ResFest (Official Selection), 2002 Digital Verité Film Festival (Official Selection), 2002 Big Bear Lake International Film

Festival (Official Selection), 2002 Palm Springs International Short Film Festival (Official Selection), 2002 Keyframe USC

CNTV Animation (Official Selection), 2002 Valencia Film Festival (Official Selection), 2003 Big Bear Lake International

Film Festival (Official Selection), 2003 Valencia Film Festival (Official Selection), 2003 Palm Springs International Short

Film Festival (Official Selection), 2003 International Festival of Cinema and Technology (Official Selection), 2003 Salt

Lake City Film Festival (Opening Film), 2003 La Jiribilla (Official Selection), 2003 LOFTV (Official Selection), 2003 Noos

(Official Selection)



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