David Trautman
SUMMARY OF QUALIFICATIONS
Passion for all aspects of video game conception, development, and playing.
Ability to work independently or as part of a team.
Skilled at completing multiple tasks quickly and accurately.
Proficient in: Windows platforms, MSWord, Excel, Adobe Photoshop, Bugzilla, Dev Tracker, Visual Studio Team Foundation, Product Studio, Pavilion.
WORK HISTORY
03/08/2011 to 03/06/2012 – Excell Data (Compucom), Test Associate (TA 1) – Redmond, WA
Contracted to Microsoft Games Studio through Excell Data (Compucom).
Found, documented, and managed software bugs through to resolution.
Lots of general ad-hoc testing and test cases with a large focus on environment and UI functionality.
11/20/2010 to 03/07/2011 – WorkforceLogic, Software Test Engineer (STE 1)– Redmond, WA
Contracted to Zipper Interactive through WorforceLogic.
Found, documented, and managed software bugs through to resolution.
Preformed BVT and matchmaking testing.
Part of 3 man team in charge of the Instant Action game play mode (multiplayer scenario maps done in single player with AI controlled team).
04/20/2010 to 10/29/2010 – Compucom, Test Associate (TA 1) – Redmond, WA
Contracted to Microsoft Games Studio through Excell Data (Compucom).
Found, documented, and managed software bugs through to resolution.
Preformed BVT testing as well as ad-hoc and directed testing (test cases and focused testing).
Main 3D tester for the last 3 months of contract.
PREVIOUS PROJECTS
Kinect Star Wars (Xbox 360)
SOCOM 4 (PlayStation 3)
Kinectimals (Xbox 360)
EDUCATIOIN HISTORY
2002 to 2004 – Everett Community College – Everett, WA
Graduated: -No Degree-
Major: Computer Science / Network Technology
Computer Technician Intern
1999 to 2002 – Marysville-Pilchuck High School – Marysville, WA
Graduated: June 2002