Nilesh Shah
Contact : 959-***-****
FOCUS
A highly self motivated and goal oriented professional committed to pursuing a long term technologically rewarding career in Computer Graphics programming with strong analytical and problem solving skills, excellent computer proficiency and ability to follow through with projects from inception to completion.
ACADEMIC QUALIFICATION
B.E [Electronics and Communication Engineering] Aug 2005-July 2009
PDA College of Engineering
AREAS OF EXPERTICE
• Programming Languages: C, C++, OpenGL 1.0/2.0, OpenGL ES 1.1/2.0
• Platforms: Linux/ unix, Windows 98/xp/2000
• Tools: gdb
• Undertaken training in OpenGL ES 2.0 at Kings Langley, UK
• Linux Device Driver for parallel port
PROFFESSIONAL EXPERIENCE
• Graduate Design Engineer: (Imagination Technologies) Oct 2009-till date
MAIN PROJECTS UNDERTAKEN:
• Project #1:
Project: Design and Development of Applications meant to test specific features
namely lighting, textures, transformations, etc of Graphics drivers using
OpenGL ES 1.1 on linux platform on an embedded board.
Type: Development
Platform: Wince, Win mobile, Linux, Symbian, Android
Duration: 3 months
Software: C, OpenGL ES 1.1
Role: Team member of a team of 2.
Location: Pune, India
Aim: To develop OpenGL ES 1.1 applications which is used to test various features of the IMG drivers, namely coloring, lighting, texturing, per-fragment operations, framebuffer related features, etc
• Project #2:
Project: Design and Development of Applications meant to test specific features
namely lighting, textures, transformations, etc of Graphics drivers using
OpenGL ES 2.0 on linux platform on an embedded board.
Type: Development
Platform: Wince, Win mobile, Linux, Symbian
Duration: 6 months
Software: C, C++, OpenGL ES 2.0
Role: Team member of a team of 2.
Location: Kings Langley (UK) and Pune (India)
Aim: To develop OpenGL ES 2.0 applications which uses GLSL(shaders) which Is programmable vertex and fragment shaders, these applications are used to test various features of the IMG drivers, namely coloring, lighting, texturing, per-fragment operations, framebuffer related features, etc.
• Project #3:
Project: Design and Development of Applications meant to test specific features
of vertex and shader features of Graphics drivers using GLSLES on linux
platform on an embedded board.
Type: Development
Platform: Linux, Symbian
Duration: On going
Software: C, C++, OpenGL ES 2.0
Role: Complete responsibility.
Location: Pune, India
Aim: Design and develop applications to test features of vertex and fragment shaders of the DDK driver.
ACADEMIC PROJECT AND QUALIFICATION
Course Year of Passing Institution University/Board Marks
B.E(Electronics & communication) 2009 PDA College of Engineering,
Gulbarga Visveswaraiah Technological University,
Belgaum 71.61%
XII 2005 SBR PU College of Science, Gulbarga P.U.Board,
Bangalore. 89.83%
X 2003 SBR Public School, Gulbarga K.S.E.E.B,
Bangalore 76.16%
Academic Project
Project: Wireless Point to point communication and automation.
Team size: Four.
Duration: Three months.
Platform: X-bee and microcontroller.
Tools: Keil, Flash magic.
Aim: Establishing communication between two computers, technology used here is X-bee module, which acts as transmitter as well as receiver, by using this communication, commands will be sent to micro-controller and loads are controlled.
PERSONAL PROFILE
Name : Nilesh Shah
Father’s Name : Shailendra Shah
Date Of Birth : 08-09-1987 (24 years)
Address : Flat no 602, Anudatta apartments,
382, Sadashiv peth, Pune- 411030
Languages known : English, Hindi, Gujarati, Marathi, Kannada
Marital Status : Single
DECLARATION
I, hereby declare that the information furnished above is true.
Date:
Place: Pune Nilesh Shah