lnp5jz@r.postjobfree.com
www.christopherrochette3d.blogspot.com
Christopher Rochette
Technical Skills Maya-2011 AutoCAD Final Cut Pro
Photoshop ZBrush Dreamweaver
MapInfo Illustrator MS Office Suite
Micromine Painter Basic HTML
Vue After Effects
Lightwave
Form Z
Professional Experience
Jul 2012 – Present Xanadu Mines Ltd. Ulaan Baatar, Mongolia
Graphics Consultant
Design and create graphics and other collaterals for tradeshows and
presentation. Create detailed maps using MapInfo.
Quintana Minerals / East Asia Minerals
Hands on training on MapInfo Professionals & Discover Software and
Micromine 3D
May 2010 – Jun 2012 The Job Shop San Francisco, CA
(Contractors Electrical Distributors, Emsense Corporation, Milliman, Anshen
and Allen, WRNS, BAMO, EVB)
W orked as a warehouse assistant providing sales and operations support
to CED
Provided administrative and other clerical support to various companies in
San Francisco.
Review and document video files using various pr oprietary software at
Emsense Corp.
Covered the front desk and reception for BAMO and EVB.
Jun 2005 – Present Freelance / Independent Consulting San Francisco, CA
3D Modeler, Texture & Concept Artist
Worked on various independent 3D modeling and texturing projects using
Maya, ZBrush and Photoshop. Some highlighted projects as follows:
Jason Norgaar; 3D Game Character design and model creation.Create
concept designs and final 3D computer models for a video game.
Debra Isaac; 3D Character Modeling/ Design. Designed and created children
and creature models and textures for a short animated movie.
Mark Leahy; Website Image Adjustment for www.BellaFiora.com
Images touch up and enhancement.
Designed and created a T-shirt and poster art for a blue grass band.
Feb 2006 – Jul 2006 Vision Gain San Francisco, CA
Business Researcher
Responsible for high quality internet and phone market research and tracking
of companies within the telecommunication, pharmaceutical, defense and
financial industries
Provided sales personnel with the information needed to drive the business.
Aug 2005 – Jan 2006 Xzault Media Group San Leandro, CA
3D Artist (Internship)
Created low and high poly models, environments and textures for video
games and movies
Participated in a music video production for a “New Edition” member.
Operated various video recording equipment and offered creative content to
be used in the behind-the-scenes production for the Music Video ; “My
Homegirl”
Feb – Jul 2005 Bleu Marketing Solutions, Inc San Francisco, CA
Creative Designer (Internship)
Created corporate artwork and graphics for a wide variety of products such as
marketing brochures, internet advertising for product releases, trade show
banners and booth murals, business cards, flyers and other graphic needs
Summer 2003 Ivanhoe Mines Ulaan Baatar, Mongolia
Internship
Downloaded maps in Map Info and enhanced in PhotoShop for the purpose of
identifying property/ mining ownerships across all of Mongolia
Recorded mining statistics in ArchView in order to create a comprehensive list
of ownership and property boundaries for various mines.
Other Work Experience
Nov 2006 – June 2012 Punchline & Cobbs Comedy Club San Francisco, CA
Part Time Food Server
Education
Academy of Art University San Francisco, CA
Bachelor of Fine Arts, concentration in 3D Computer Modeling
City College San Francisco, CA
GIS ArcGIS Software
Portland State University Portland, OR
Course of Study: Architecture
North West Film Center Portland, OR
Course of Study: 16mm and 8mm Cinematography
Training & Seminars
Game Developers Conference 2008 San Francisco, CA
Game Developers Conference 2006 San Jose, CA
Game Developers Conference 2005 San Francisco, CA
SIGGRAPH 2005 Los Angeles, CA
SIGGRAPH 2004 Los Angeles, CA
Concept Art.org Workshop 2004 Austin, TX