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GIS Analyst / Software Test / QA

Location:
Seattle, WA, 98117
Salary:
60,000.00
Posted:
July 16, 2009

Contact this candidate

Resume:

Maxwell Perry

Email:

cahwna@r.postjobfree.com

Forward thinking and innovative, I am a quick, smart and reliable individual willing to be your next GIS Analyst. I have 6 years of experience working at Microsoft building leadership and technology skills directly related to video game development, SQL data management using GIS data and teaching others about GIS.

SKILLS

Tech: Geographic Information System (GIS) software, ESRI, ArcGIS and extensions (3d analyst, Spatial analyst), Model builder, Python, VB, ArcObjects, C#.NET, 3rd party GIS tools, SQL, Google Earth, USGS Seamless, Photoshop, 3dMax, Bug reporting software, Crysis Level editing software, Paint.net, Global Mapper.

Communication: Scheduling and management in Office Suite i.e. Excel, Ms Project, One Note, excellent writing ability, experience in design, collaborating, planning stages, and fairly working with all team members.

Passion: Ambition to succeed and an unparalleled attention to detail and commitment to quality.

PROFESSIONAL HISTORY

Microsoft Employee at ACES: 7/06-1/09

GIS Data Analyst / GIS tool QA / Test

.

* Skilled GIS analyst with 8 years experience with ArcGIS platform, analyzing vector data from both national and commercial data sources, and analyzing Raster aerial photography and digital elevation models to create Rail and Airport transportation and outdoor scenery visualizations.

* Skilled at Python scripting, SQL queries and VB using ArcObjects to create custom tools for teammates and large dataset analysis and processing methods.

* Created and managed the multi-terabyte ArcSDE SQL geo databases needed to store large volumes of spatial data.

* Specialized GIS analysis for environments such as coastlines, water (hydrology), land class, road networks, Points of Interest, airport and train / rails routes for Microsoft Flight Simulator and Train Simulator 2.

* Lead data analyst on Train Simulator 2. I created scheduling and participated in planning for studio deliverables to ensure on time shipping.

* Managed 3 contract employees working on separate GIS digitizing projects for Train Simulator 2.

* Acquired geographic data from multiple 3rd party vendors, such as USGS, National hydrology datasets, Navteq, Teleatlas and other smaller projects including state level programs

*Coordinated with Geographers and other geo-science scientists to use data in Microsoft Flight Simulator such as PAMAP imagery and 1m LIDAR and California Garlock Fault .5m LIDAR. .

* Lead tool tester, worked closely with Developers and Test through Product Studio to keep the proprietary tools stable during development.

* Aware of the impact of potential geopolitical issues.

* Created a webcast presentation to train 3rd party developers based on presentations given at a 3rd party Conference.

* Trained and mentored other studio teammates, and business partners of the geographic data content pipeline, proprietary tools, and new technology.

Volt Services at Microsoft for ACES: 3/05-2/06

World Editor / GIS Data Technician

* Used proprietary GIS editing software to design and edit 1000’s of Airports throughout the world according to aeronautical charts and other GIS methods, such as aerial images and scaling to roads and other natural features in data.

* Created art assets for airports, cities, and missions using proprietary building tools, and placed custom art assets in game.

* Trained at reading Jeppeson charts with PC software and FAA charts, airplane navigational resources

* Excellent knowledge of general aviation, commercial aviation terminology and procedures.

* Used ESRI ArcInfo and ArcDesktop GIS to edit , digitize and update vector, raster and aeronautical data.

Volt Services at Microsoft for Bungie: 5/03- 10/04

Software Test Engineer at Microsoft:

* Lead software tester, provided quality assurance for multiplayer game play, balance issues, weapons and vehicles interactions.

* Created test cases for major test passes to ensure quality and find new bugs.

* 2 contracts for Bungie Studios software test team for Halo PC and Halo 2.

* Update game builds daily in multiplayer lab, run stress tests and build verification tests.

* Monitor beta server performance and stability.

* Familiar with RAID and Product Studio bug / task tracking software.

* Used proprietary 3d level editing tools to assist testing.

Robert Perry Yacht Designers 12/01-4/03

Office Manager & 3d art

* Created technical 3d art in “Rhinoceros” for Sailboat hardware

* Experienced with Photoshop and AutoCad to print and manipulate designs and large printing.

* Responsible for client consulting account management.

* Managed checking accounts and bills paid.

“Willis/Actual Tigers”: Capital Records 12/95-9/02

Bass Player / Musician

* 1997: Signed a record deal with Capital Records.

* Recorded and released 2 CD’s and 1 EP.

* Hit song “Standing By” appears on “Never Been Kissed” movie soundtrack.

Education

University of Washington: Bachelor of Arts in GIS / Geography

* Completed technical software training courses in ArcGIS, including ArcMap, ArcIMS, ArcInfo, ArcSDE.

* Secondary Focus on courses in environmental science and urban planning, forestry, oceanography, environmental restoration, soils.

Other Accomplishments:

* Writing my own GIS data related XNA 3.0 game in C#

* Writing and recording music on the PC.

* Finished online FIRM and DFIRM tutorial certifcation.



Contact this candidate