Cody C. Graham
Glendale, CA 91207
****.********@*****.***
www.chasecg.com
Objective:
To acquire a position as a Character Animator in the film or video game industry
Skills:
-Experienced in Character Animation
-Thorough practice of 12 animation principles
-Experienced in Rotoscope and Tracking.
-Practiced in Traditional Art - Drawing and Storyboarding
-Experienced in Environment and Prop Modeling
-Creative in Storytelling and Collaboration
Education:
Full Sail University Winter Park, FL Aug ‘08 – Jun ‘10
Bachelor of Science Degree in Computer Animation
University of Maryland College Park, MD Aug ’07 – May ‘08
Selected Courses in Computer Science/Studio Art
Software Knowledge:
• Maya
• Photoshop
• Final Cut Pro
• Nuke
• Silhouette
• SoftImage
• Motion Builder
• Cortex
• Apple Color
• Zbrush
• Gimp
Design Skills:
Animation, Color, Figure Drawing, Sketch Art, Environment Design, Character Design, Layers/Parallax, Creative Writing & Story Development
Projects Worked:
Thor Stereoscopic Conversion
Captain America: The First Avenger Stereoscopic Conversion
Titanic Stereoscopic Conversion
Hansel and Gretel: Witch Hunters Stereoscopic Conversion
Work Experience:
Stereo D Burbank, CA Nov. ’10 – present
Rotoscope Artist
Accomplishments:
-Work on Captain America called out and openly recognized by Marvel.
-Able to work high-intensity hours from seven days a week, to 16+ hour shifts, to any hour of the day or night and readjust quickly and accordingly.
-Frequently placed on priority shots, special tasks and high-interest projects.
-Given multiple, impossibly intense deadlines, always managing to meet them.
-Rose from having zero rotoscope experience to one of the most valuable artists in the company in little more than a months’ time.
**References available upon request