Phillip Spehar
*D game Artist
San Francisco, CA 94122
acuy1y@r.postjobfree.com
http://philspeharportfolio.blogspot.com/
EXPERIENCE
**/**** – present
Freelance Concept Artist and Illustrator
Clients include LINE Corp, Epipheo, Ask.fm and The Game Agency- Contributed towards creating character designs, environments, storyboards, props, and model packets.
05/2015 – present
Symphony
Palo Alto, CA
Illustrator/Designer
Creating illustrations and designs for marketing and web. Furthermore I am responsible for the creation of UI and visual design for the Symphony platform and application.
05/2013 – 01/2015
Artistic Studios, Ltd.
San Francisco, CA
Illustrator/Graphic Designer
Creating graphic design and packaging designs for Disney, Nickelodeon, and Hasbro products.
10/2012 – 12/2012
Electronic Arts
Redwood City, CA
Character Designer/Concept Artist
Designing conceptual art for SimCity and designs for an unreleased EA mobile game.
06/2012 – 09/2012
LAIKA
Portland, OR
Concept Art Intern
Creating concept art and storyboards for commercials and short animated films.
01/2008 – 05/2008
Color Labs
Palo Alto, CA
Illustrator/Designer
Creating Illustrations, UI design, and infographics, for the Color Laps app.
01/2008 – 05/2008
The Walt Disney Company
Orlando, FL
Art and Design Intern
Developing concept art, illustrations, graphic design, and set designs for theme parks and events while assisting the art director with office duties and file preparations.
SOFTWARE
Photoshop, Illustrator, InDesign, Painter, Flipbook, SketchUp, Word
EDUCATION
09/2008 – 05/2012
Academy of Art University
San Francisco, CA
Masters of Fine Arts in Animation, Visual Development
09/2002 – 05/2007
College For Creative Studies
Detroit, MI
Bachelor of Fine Arts in Illustration