Tee Giut Yap
*** **** **** ******, *** *X*,
Vancouver, BC
HP no.: 778-***-****
(writing) : http://gamerbiblophile.wordpress.com/
Linkedin: https://www.linkedin.com/in/yaptg
Email: acrvel@r.postjobfree.com
Personal profile
I am very passionate about producing high quality games and am committed to the constant learning and updating of skills in order to be able to create a game that people will enjoy. I am diligent and am prepared to put in my all into my work. I work well in teams and possess experience managing teams as I have filled the capacity of lead designer during my employment with Boomzap.
Key skills and qualities
Creative writing (poetry, stories, scripts or novels) Possess scripting and basic programming knowledge
Multiple software knowledge
o I am competent in 3D Studio Max, Adobe Photoshop and Microsoft Word. I also have experience using UDK.
Multilingual
I can also speak Mandarin, Cantonese and Bahasa Malaysia. Education and training
Boomzap
Jr. Game Designer
Remote – virtual office
March 2013 – July 2015
Worked on Otherworld: Shades of Fall (shipped) as designer and scripter (LUA, in house engine, Mantis, JIRA, QA)
Worked on Botanica: Earthbound (shipped) as designer and scripter (LUA, in house engine, Mantis, JIRA, QA)
Helped out on Emberwing: Lost Legacy (shipped) as QA (Mantis)
Worked on Legends of Fire and Steel (RTS) as designer and scripter (LUA, in house engine) – Proposed game idea, balancing, co-designed battle system, in-game economy; game currently in closed beta
Volunteer Editor
May 2013 – Present
Volunteer editor (plot consistency, grammar etc.) of several personal projects for various amateur fiction authors that are published online
Freelance Writer
May 2011 – June 2014
I’ve written various articles on various subjects
Contributor to a gaming blog
Worked on scripts in my spare time
Creative Writer / Quest Designer (Non- Paid)
Infinitium Entertainment, June 2012 – June 2014
Indie group producing a community based MMO, I wrote a lore-based short story and had designed the quest lines for the various starter zones.
Wrote the dialogue and script for the various NPCs BCIT
October 2015 - Present
New Media Design & Web Development
Coursera
October 2013
Learn to Program Fundamentals
Python programming, Statement of Accomplishment
Limkokwing University
July 2008 - July 2012
Cyberjaya, Malaysia
Bachelors of Arts in Games Art Development
I received training in creating Game Assets. I also had extra responsibilities as team leaders in various group projects and was the story writer for our final game project. Monochrome, XNA – 1st year project
2D Side-scrolling platform game
Team leader
Game Designer
Story creator
Artist
Who moved My Cheese, Unity 3D – 2nd year project
Team Leader
Co-game designer
Environment/Texture artist
Paradigm Shift, UDK – Final year project
Multiplayer FPS
Writer
Environment/Texture artist
APICTA Malaysia award winner
Game Tester
Besedo, January 2011 – February 2011
I sat in as an extra player for an online mah-jong game. External Play Tester
Ubisoft Singapore, July 2012, March 2013, July 2013
I was one of the external play testers for the game Assassin’s Creed III and Assassin’s Creed IV: Black Flag
Interests and hobbies
I read, I write, I play games.
Groups and Associations
Member of International Game Developers Association (IGDA) – Malaysian Chapter Referees
Christopher Natsuume
Creative Director of Boomzap Entertainment
Mobile: +81-080-********
Email: acrvel@r.postjobfree.com
Miriam Sy Ticsay
Studio coordinator at Boomzap Entertainment
Mobile: +639*********
Email: acrvel@r.postjobfree.com