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Engineer Software

Location:
New Delhi, DL, India
Salary:
1050000
Posted:
November 23, 2014

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Resume:

TECHNICAL SKILLS

Skills Technology enthusiast with good knowledge and hands on experience in Product

Development and Design, Computer Graphics, Augmented Reality and Virtual

Reality

Good knowledge of Algorithms, Data Structures, OOPS concepts and Operating

System

Development C/C++, Java, OpenGL, GLSL Shaders, Objective-C, C#, Python

3D Graphics OpenGL, OpenGL ES 2.0, GLSL Shaders, OpenSceneGraph

EXPERIENCE

DSD (Decision Space Desktop) (Jan 2014- Onwards)

Company: Engineer, Graphics - VizExperts India Pvt. Ltd.

This software provides the common features and tools needed by geoscientists and engineers to execute

collaborative workflows, including data access and analysis, calculation capabilities etc.

Client : Landmarks Graphics Corporation, Halliburton US

Tools/Technologies : C++, Java, OpenGL, Visual Studio 2012, Eclipse Kepler

Roles and Responsibilities

• Add the feature of streaming to the DSD software. The C++ code base is taken from vSite-3D.

• Redesign the encoder to support multiple encoders.

• Redesign the decoder to support multiple decoders like FFmpeg, Cuda decoder etc.

• Create infrastructure to add the streaming module as plug-in using the SPI and RCP services

vSite-3D (June, 2013 – Dec, 2013)

Company: Engineer, Graphics - VizExperts India Pvt. Ltd.

An application to host and deliver 3D and visualization rich applications to remote users that are

connected using a "thin-client" computer such as Desktop PC or laptop.

Client : Landmarks Graphics Corporation, Halliburton US

Tools/Technologies : C, C++, OpenGL, Qt, Windows API, Visual Studio 2008, Eclipse Kepler

Roles and Responsibility

• Redesign the Sitemanager to make it multithreaded to reduce the login time for clients and

prevent time out error

• Bug fixing in mouse handling in DSD software

• Support the new graphics hardware for performance improvement

• Create an API for vSite-3D to allow other developers to create own application over it

Virtual Reality Creator/Trainer (Sep, 2012- Mar, 2013)

Company: Engineer, Graphics - VizExperts India Pvt. Ltd.

An immersive and interactive Virtual Reality application for rapid prototype development in form of

assemblies, Analysis and Visualization of those prototypes and help in decision making installed at

Virtual Reality lab in Centre for Airborne Systems ( CABS) a DRDO research lab.

Tools/Technologies : Python 2.7, Vizard SDK, PyQt, C++, Visual Studio 2008

Roles and Responsibility

• Understanding the customer requirement and creating a design for software. It included activities

like designing various classes, designing the basic GUI etc.

• Developing core functionality of software like picking parts, manipulator to transform parts, rules

for creation of assembly, GUI creation using PyQt etc.

• Integration of Virtual reality hardware like wand (6 DOF) for navigation, head tracker (5 DOF)

and 5DT gloves for picking parts.

• Analysis tools like measurement tools, convex hull, space volume analysis, clash analysis.

Georbis (Apr, 2013- May, 2013)

Company: Engineer, Graphics - VizExperts India Pvt. Ltd.

Georbis offers a full-fledged 3D geospatial platform, enabling rapid data to decision transformations

through geo-intelligence.

Tools/Technologies : C#, JavaScript, OpenLayers 2, Cesium 2.4, Geoserver 2.4.1, PostgreSQL 9.1

Roles and Responsibilities

• WMS, WFS and WFS-T protocol support

• Support to load DGN, Shape file format

• 3D globe support by integrating cesium

Learn Face Parts (An IOS App for children) (March, 2012 – Aug, 2012)

Company: Software Engineer - ParikshaLabs India Pvt. Ltd.

A IOS app to help children learn face parts in fun way

Tools/Technologies : X-Code, GLSL Shaders, OpenGL ES 2.0

Roles and Responsibility

• Design the app and document all views, controllers to be used

• Handle gestures to rotate, translate and scale the model

• Find the face part touched by finding the intersection point of model with ray from the tapped

point

• Modes like training mode and test mode

EDUCATION

2007 - 2012 Bachelor of Technology in Computer Science with CGPA of 7.3 (78 %)

Jaypee institute of Information Technology, Noida (India)

Master’s In Business Administration with CGPA of 8.0 (Finance)

Jaypee Business School, Noida (India)

Under five year dual degree program

ACADEMIC PROJECTS

Project Title Platform/Languages/Key Words

Dec 2011, A Real-time Ray Tracer GLSL, RayTracing Algorithm, Reflection Shadows,

Blinn-Phong shading

July 2010 – May 2011, Volume Rendering of OpenGL, GLSL, GLUT, GLUI, Visual C++ Express

Human Brain Edition 2008,

3D volumetric rendering, RayCasting Algorithm,

3D textures, Blinn-Phong shading

Aug 2011 – Sep 2011, AR Virtual Bowling Game ARToolKit, OpenGL, Visual C++ Express Edition

2008



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