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modoling and Texturing

Location:
New Delhi, DL, India
Posted:
October 09, 2014

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Resume:

C URR ICULU M V ITAE

K uldeep Singh

995-***-****

3D Artist/Modeler - Designer

Address : K - 32,sector- 48 noida.

E-Mail I D: K acgba6@r.postjobfree.com

Object

T o take up a challenging career that provides room to actualize

m ypotential and also add value to my already excellent background and

k nowledge in 3D Modeling, Graphics & Web Designing and M ultimedia

.Seeking a company that demands high quality design and better

p rofessional image .

Education Background

• Bachelor in Computer Application from G INOU

• D iploma in Computer application course Du ration 1 year.

• H igher Seconda ry passed from C.B.S.E Board.

• H igh School passed F rom C.B.S.E Board.

K ey Skill:

Video Editing Softwa re

• Adobe P remier, Pinnacle, After Effects and Soundforge.

Modeling and Animation Tools

• C reating 3D Modeling and Animation in 3ds Max, Maya.

• F lash and Auto Cad creations.

Authoring Tools

• Web development using Macromedia Flash, D reamweaver and Di rector

X.

• Compositing ; Lighting ; Mate rials ; Walkth rough ; Key-frame Animation

WORK EXPER I ENCE:

• 3D Solution(Modeling a rtist)8 months

• Business Global(lead Modeling/Lighting/Textu r ing artist)1 year

F reelance

Done an I n te rior project for a client bases in L ittle Rock,USA

Done an Exte rior P roject for a Client in Rajasthan, I ndia

M I TSUCAD(3D faculty ) 4 months

Teaching Students 3DS Max and Photoshop

Archintdesigns (lead Modeling/Lighting/Textu r ing a rtist) 3 year

3D visualizer and lighting a rtist

D uties

• Developing high fidelity, photo real 3D models of characters and

objects.

• Ensuring that all mate rial is compliant w ith company standards.

• P roducing visuals in static, vector and animation format.

• Defining game assets, setting milestones and executing design

assignments.

• Custom scripting of supporting tools in MaxScript, M E L or Python.

• Liaising with instructional designers to ensure absolute

u nderstanding of storyboard mate rial.

• Creating facial animation and lip-synch animation.

• Creating tiling textures using Photoshop.

• Developing high quality in-game and cinematic animations using

motion capture data processes.

• Organising a large libra ry of a rt assets.

• I n tegrating a rt assets into content pipelines.

Personal Details:

Name Mr. Kuldeep Singh Awana

Father Name

Date Of Bi rth

Nationality H indu

L anguage H indi, English

Sex m ale

Ma r i tal Status U nma r r ied

B i r th Of Place D elhi

Hobbies Work H a rd And Novel Reading

N ame : D ate:

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