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Software Developer

Location:
Montreal, QC, Canada
Posted:
September 27, 2014

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Resume:

*** ****** ***** • MONTREAL, QC • H* X * M*

E -MAIL : SE UNOD UT OL A29@G MAI L. CO M

PHO NE : 514 -294 -2703

OLUWASEUN ODUTOLA

EDUCATION

Sept 2011 – August 2013 CONCORDIA UNIVERSITY Montreal, QC.

MEng Software Engineering.

Oct 2010 - July 2011 GAME-INSTITUTE Online.

3D Graphics Programming with Direct-X (Certification).

Sept 2007 – June 2010 QUEEN MARY, UNIVERSITY OF LONDON London, England

BSc Computer Science (1st Class Honours).

All Modules Taken (Sept 2007 – June 2010)

Computer Science Project (Developed a Chess Engine), Computer Architecture, Logics & Discrete

Structures, Object Oriented Programming, System Analysis, Algorithm & Data Structures, Algorithms &

Complexity, Computability, Artificial Intelligence, Probability & Matrices, Fundamental of Web

Technology, Language & Communication, Software Engineering, Graphical User Interfaces, Essential &

Further Network & Operating Systems, Database Systems, C++ for Image Processing, Multimedia,

Machine Learning for Data Mining, Computers & Society, Procedural Programming.

WORK EXPERIENCE

Nov 2013 – Present Montreal, Canada.

North-Side Inc.

Game Engine Programmer

I currently work as a game programmer, my main duties involve working on the company’s Game

Engine which is powered by the famous Havok Engine. My responsibilities span across game play,

navigation system, collision, animation, User Interface and various other aspects of the Engine.

Sept 2007 – Dec 2007 London, England.

Queen Mary University

Game Tester

I worked as a game tester. Testing games and studying how artificial intelligence character s react

within certain game environments, testing for bugs. As a team we tested games trying to understand

the importance of HCI (Human Computer Interaction) in games.

Sept 2006 – Nov 2006 London, England.

JD Sports

Sales Person

I worked as a Sales person. Dealing with customers from various backgrounds, greatly improved my

interpersonal and communication skills as well as sharpening my attention to details.

TECHNICAL SKILLS

Softwares / IDE’s & Mobile Platforms:

X-Code / Visual Studio / Eclipse / Photoshop / Adobe Flash Competent.

iOS / OpenGL / Direct-X / Cocos2D / Box2D / Sprite-Kit Competent.

Android / Blender / 3DS MAX Basic

Operating Systems :

Mac OS X / Ubuntu / Fedora Linux / Windows Competent.

Languages:

Java Advanced.

C++ / Objective-C / PHP / MySQL / Action-Script Competent.

C / Python / Ruby / Lisp / Ajax / JQuery / Lua / Prolog Basic.

Game Engines & Version Control:

Git Competent.

Havok Vision Engine Competent.

Unity / SVN Basic

EXTRACURRICULAR ACTIVITIES

Technology:

I keep myself updated with technological developments in the society and around the world, in my

spare time I enjoy building games and applications. I have personal demo applications I developed in

OpenGL, Java, C++ as well as Objective-C to name a few.

As a hobbyist I develop iOS Games & I have few Apps in the App Store.

In the past I developed a Language Modeling application in C++ that studies excerpts from literatures

and or books in any or all the three languages (English, French & Spanish) and can then be used to

determine given any sentence what the probable language is.

I won an Artificial Intelligence competition two years ago which involved building a game called

Magnetic-Cave which is a twist to the game Connect 4. The essence was to have each competitor ’s

A.I challenge one other; my engine emerged as the winner. This game was built in C++, which I then

ported to Objective-C and now it’s in the App store.

Sports & others:

Football, Chess, Basketball, Swimming and I enjoy drawing.

Languages:

English – proficient

Yoruba - Native

Spanish – Basic

REFERENCES

AVAILABLE ON REQUEST



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