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Engineer Software

Location:
Atlanta, GA
Salary:
45,000 - 50,000
Posted:
April 15, 2014

Contact this candidate

Resume:

Julie Tang

Cell: Software Engineer Email:

(***) 637 – 0303 acdo2p@r.postjobfree.com

I am a very enthusiastic, determined, and eager Software Engineer that is looking for a

position where I can utilize my skills for software or game development. I would also want to

expose myself to larger and greater challenging work environments in order to expand my

knowledge and skills, as well as improve my ability to work with a variety of tal ented team

members.

Development Skills

Programming Languages:

Actionscript 2 & 3 C#

C++

Softwares

IDEs/Text Editors

Microsoft Visual Studios C++/C# MonoDevelop

Flash Builder Command Prompt

Notepad++ Terminal

Eclipse Cygwin

Engines

Unity Flash Professional

2D Rigging/Art asset programs

Photoshop Flash Professional

Education

Art Institute of Atlanta

Years Attended: 2009-2012

Degree: Bachelor of Arts in Visual and Game Programming

Graduated: 2012

Employment History

SED Gaming

September 2013 – January 2014

Position: Software Engineer

Converted SD games to HD versions with single and dual screens using AS3.0

Configured IO Inputs for Cabinets

Create server side connections between multiple machines in C++

Setup and fix bugs related to UI interaction

Create class for touch screen button interactions

Visioneering Games (Contract/Freelance)

December 2012 – September 2013

Position: PHP/Joomla Engineer

Converting C# web scripts to PHP

PHP/Joomla, updating code to work with newer versions of SQL scripts

Silly Monkey Games (Contract/Freelance)

April 2013 - July 2013 Position: Lead Software Engineer, Lead Designer, Lead Tech Artist

Plan overall game design, structure, art style, schedule, and development platform

In Unity3D, using C# and XML Parsing, created character movement using keyboard

controls, dialogue system, dynamic levels loading, event driven time based system,

interactable objects, scoring system for mini game, dynamic loading between different

scenes, inventory system for mini game bonuses, and camera controls.

Help setup and explained process to artists for levels in Unity including characters with

animation, interactables, and environment.

Maintained records of all activities for projects, managed artists schedule s, and helped

assist people during prototype display at museum.

Silly Monkey Games (Contract/Freelance)

October 2012 - December 2012 Position: PHP Web Developer

Created educational game project website called Rabbithole

Used HTML, CSS, and HTML5 for basic structures

Used PHP and MySQL to create login system with username, password with verification

check, retrieval for username and password, and password reset via email token.

Used PHP and MySQL to Saving player data, dynamic pages that displayed based on

player data, and unlocked sections based on player data.

Used AS3/JS for interactable pages.

Eyes Wide Games

January 2012 - September 2012

Position: Junior Software Engineer/Technical Artist/Lead Software Engineer

Worked on technical art for Walking Dead Game on Facebook, which included writing xmls

for levels and rigging assets in Flash.

Worked on bug fixes and new functionalities in AS3 using Flash Builder, including xml

parsing for new quest features, editing character classes to include new types of

characters, and bonus headshot mini game.

Worked on server side changes in PHP

Worked on The Real Housewives of New York: The Game as technical artist, software

engineer, and lead software engineer near end of the project.

Rig and Programmed UI menus for multiple featur es of the game

Created xml based quest structures and refactored multiple times to expand for more

features

Create Inventory and Trading systems

Deployed via Cygwin to servers for testing and releases.

Write level xmls and assisted tech artists and writer s with xmls

Worked with Designers, Tech Artists, and other Engineers to optimize quest structures

Worked under Agile Development with SCRUM.

Art Institute of Atlanta

August 2010 - December 2011

Position: Peer Tutor

Tutored in Mathematics ranging from basic algebra to trigonometry and vector math.

Tutored in programming syntax and techniques in AS3, UDK (Editor and Unreal Script),

C++, and C#.

Tutored technical skills for Photoshop and Flash Professional

Tutored Web Development skills including HTML, CSS, and basic JS.

Related Organization Involvements

Georgia Game Developer Association Member and Volunteer in 2011 and 2 012



Contact this candidate