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Project Manager Sales

Location:
Los Angeles, CA, 91364
Posted:
May 21, 2014

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Resume:

Timothy Ramage

***** ****** ****, ******** *****, California 91364

310-***-**** . acd8m8@r.postjobfree.com

Product Manager /Project Manager

Goal-oriented and accomplished project/product manager with extensive

Product Development Life Cycle (PDLC) experience successfully orchestrating

delivery of multimillion-dollar, cross-platform products from initial

concept phase through shipment. Cultivate cross-functional team

relationships with internal and external stakeholders. Mentor and motivate

staff to ensure alignment with product vision, brand identity, audience

expectations, and contractual requirements. Committed to exceeding

expectations. Scrum Certified Product Owner.

Areas of Expertise:

Budget Planning / Administration Life Cycle Project/Product

Cross-Functional Team Leadership Management

Mentoring / Coaching / Training Scrum/Agile/Waterfall

Brand Integrity / Brand Alignment Strategic Partnerships & Alliances

Media Relations / Promotions

Professional Experience

D3Publisher of America, Los Angeles, CA-Publisher and distributor of kid's

licensed & original video game titles across multiple platforms

Executive Producer, 1/2008 - 11/2013

Oversee delivery of world-class licensed and niche video game titles on

time and in budget from initial concept through shipping. Forge cross-

functional relationships, lead and drive collaboration of producers,

developers, marketing, PR, sales, licensors, vendors, and media; define

and manage adherence to vision, strategy, project timeline, milestones,

budgets, and payment. Continually evaluate market to identify new product

and partnership opportunities. Evaluate development and licensing

contracts, as well as game design documentation.

Key Achievements:

. Notable titles: Marvel Puzzle Quest, Adventure Time, Victorious,

Puzzle Quest, Ben 10, Earth Defense Force: Insect Armageddon, iCarly,

Bangai-O HD: Missile Fury and Despicable Me.

. Successfully led cross-functional teams of 10-60 people to deliver 20

software titles across 45 SKUS in a four-year period; budgets: 500K-

7MM; achieved near 100% on-time/in-budget shipping under tight

schedules of five to 12 months.

. Mentor top-performing team of Producers and foster communication with

all stakeholders encouraging individual contributions.

. Provided effective training on milestone evaluation, first-party

software submissions, QA process management, licensor management, VO

recording management, product demonstration / presentation, and on- &

off-camera media interviews.

. Identified and implemented streamlined milestone and vendor payment

process.

Vivendi Games / Sierra, Los Angeles, CA-Publisher and distributor of kid's

licensed & original video game titles across multiple platforms

Senior Producer 4/2005-12/2007

Producer 10/2003-4/2005

Associate Producer, 4/2003 - 10/2003

In a series of increasingly responsible roles, led video game production

from planning through shipping for titles across all major platforms.

Partnered with developers to create product vision and define milestones

based on timeframe, quality standards, and budgets. Liaised with internal

and external stakeholders, including developers, licensors, media,

marketing / PR, and sales team; directed group of cross-functional senior

managers and assistant / associate producers.

Key Achievements:

. Notable titles: The Simpsons Hit and Run, Eragon, Ground Control 2:

Operation Exodus, Spiderwick Chronicles, and Geometry Wars Galaxy.

. Consistently met budget and schedule requirements while driving

consensus and forging collaboration to maintain alignment with overall

product vision.

. Successfully managed cross-functional teams of 10-75 people to deliver

5 major software products across 25 SKUS; budgets: 10MM-20MM; achieved

100% on-time/in-budget shipping.

. Distinguished as product spokesperson interfacing with media and

general public to promote new titles and generate market interest.

Fox Interactive (A Division of 20th Century Fox), Los Angeles, CA-

Publisher and distributor of 20th Century Fox-licensed & original video

game titles across multiple platforms

Associate Producer, 10/2000 - 3/2003

Worked closely with Producer to shepherd product from development through

delivery. Reviewed and evaluated game design and milestones; managed

submissions to Sony, Microsoft, and Nintendo, including concept, pre-

certification, and certification. Communicated with QA and developer for

bug prioritization / resolution to meet quality and shipping expectations.

Provided marketing with promotional and press material. Wrote user manuals

and readme files.

Key Achievements:

. Notable titles: The Simpsons Skateboarding, World's Scariest Police

Chases, Buffy the Vampire Slayer, and Fox Sports NBA Championship

Basketball.

. Demonstrated commitment to meeting all deadlines, quality, and brand

standards by stepping up to take on additional responsibilities.

. Wrote VO scripts for World's Scariest Police Chase and directed voice

talent.

. Initially recruited as QA Lead ('98 -'00).

~ Earlier experience as QA Tester with Fox Interactive & Virgin

Interactive. ~

Technical Proficiencies

Software: MS Office, Excel, Visio, Project, PowerPoint, Photoshop

Education & Credentials

Bachelor of Arts in Communications, Major in Broadcast Journalism

Vanguard University (Formerly Southern California College), Costa Mesa, CA

Certified Scrum Product Owner (CSPO) Scrum Alliance

Member, Academy of Interactive Arts & Sciences 2011-12 Sports Game of the

Year Peer Panel Leader; 2012 Indie Games Challenge & Downloadable of the

Year Peer Panelist, 2008-2010 Sports Game of the Year Peer Panelist



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