Tabitha Borchardt, Sr. Graphic Designer abqp8n@r.postjobfree.com
philosophy Design with Empathy for the End User
I ve been fortunate to have several amazing mentors that allowed me to learn the business side of design and spurred
my interest in usability and customer-focused design processes. Using testing, marketing data, and archetypal users
called personas, we used empathy for the customer to help focus designs.
In 2008, I completed the University of Washington s User Centered Design program in order to formalize my
knowledge of usability and become more adept at applying it to my work as a designer. Since then, I have been
using this knowledge on all types of design projects, from icons to websites and signage.
experience Freelance Designer 2004-Current
Creating game graphics, web design, branding, collateral, mapping/way finding, and event graphics.
Clients include AudioSurf, Neo Terra, City Fruit, King County Master Gardeners, Bellevue Urban Demonstration
Garden, Alpine Ascents & Sherpa Education Fund.
Big Fish Games
Sr. Experience Designer, Art Lead 2005-2008
Working with the Online Community games group to create game artwork and interfaces, as well design for the
community website. Responsibilities also included designing and participating in user research for a new product,
rapid prototyping and design for complex systems such as chat, shopping and inventory. Led a small team of artists
on day-to-day planning and collaboration efforts. Reported on behalf of the team. Authored planning documents.
Engine Interactive
Sr. Graphic Designer, 2004-2005
Designing websites, online newsletters and collateral for clients such as Precor and Restaurants Unlimited (owners of
Palomino, Cutters). I also worked on internal promotion, including print collateral items, stickers, and their website.
Martini Design
Graphic Designer, 1999-2002, promoted to Sr. Graphic Designer 2002-2004
Design and illustration for websites and online experiences, mainly for Nintendo and Microsoft. Responsibilities
included leading the design teams effort for many Nintendo website projects, presenting to clients, and working with
developers to create flash graphics for complex interactive websites.
education University of Washington, Technical Communication Dept.
Certificate in User Centered Design, 2008
IIT Design Research Conference
Chicago, Illinois, 2008
Usability Testing Workshop with Steve Krug, author of Don t Make Me Think
October 2007
New Horizons, Mentored Learning in Macromedia Flash
Certificate earned, 2007
School of Visual Concepts
Publications Design (Annual Report Design)
Writing for Creatives
Project Management for Creatives
2001-2004
Art Institute of Seattle, Visual Communication
A.A.S, 1997-1999
Flathead Valley Community College
Fine Art, Writing, Field Botany & Watercolor, General studies 1995-1997
references LinkedIn Profile & Recommendations Portfolio Website
http://www.funkisockmunki.com
http://www.linkedin.com/in/tabithaholmquist