Steven Garske
CURRENT: **** ****** **** ***. ****, East Lansing, MI 48823 989-***-****
PERMANENT: 506 Marston, Bay City, MI 48706 989-***-****
abpcgj@r.postjobfree.com www.cse.msu.edu/~garskest
EDUCATION
Bachelor of Science, Computer Science May 2011 (Expected)
Michigan State University, East Lansing, MI
Minor-like Business track and a Game Design Specialization
Currently maintaining a 4.0 GPA including Dean s List for 7 semesters (top 1% of class)
CSE 320 Computer Organization and Architecture (SPARC Assembly, C)
CSE 335 Software Design (Design Patterns, advanced C++)
CSE 422 Computer Networks (TCP/UDP, Socket programming)
CSE 435 Software Engineering (Best Practices, worked with client on an iOS project)
CSE 471 Media Processing and Multimedia (Audio/Video Manipulation, C#, DirectX)
CSE 472 Computer Graphics (OpenGL)
CSE 473 Fundamentals of 3D Game Development (C#, XNA)
CSE 498 Collaborative Design (partnered with Boeing Company, OpenSceneGraph)
TC 455 3D Game and Simulation (Unity, group projects)
TC 498 Collaborative Game Design (partnered with Scientifically Proven, all stages of development)
WORK EXPERIENCE
Application Developer Summer 2010
Dow Corning, Midland, MI
Designed, developed, tested, and supported a Windows Forms application using C#/.NET
Involved on projects utilizing SQL databases, multi-threading, Windows Services, Active Directory, and MS
Installers
Quality Assurance Tester June 2009 December 2009
Sircon, Okemos, MI
Part of a testing team working in agile environment with development and product management
Utilized Black Box testing to ensure integrity of the application for both new and revised content
CLUBS/ORGANIZATIONS
Vice President (2 years) September 2008 - Present
Association for Computing Machinery - MSU Student Chapter
Organizing meetings, managing membership, and sponsoring events in the college
Designed and hosted a Programming Competition for MSU students
Competed in Regional ACM International Collegiate Programming Competition representing MSU
Member September 2008 - Present
Spartasoft - MSU s Video Game Development Club
Developed on a team in Game Jam competitions as a designer and programmer
COMPUTER SKILLS
Developed using tools such as Visual Studio, Vim, Unity, XNA
Experience and understanding of programming concepts using Python, C/C++, C#, some OpenGL,
OpenSceneGraph, and VC++, and basic Javascript and HTML/CSS