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Software Engineer

Location:
Seattle, WA
Posted:
September 11, 2013

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Resume:

ROBERT OGANYAN

206-***-****, Seattle WA

ab7c6h@r.postjobfree.com

OBJECTIVE

To obtain a challenging position in software development

QUALIFICATIONS

1. C#, .NET4, WCF, LINQ

2. C/C++, Win32 API, SQL, Java;

3. Visual Studio 2012/2010/2008; Team Foundation Server (TFS), Windbg,

Windows 8/ 7/ XP, UNIX

4. SQL Server, WTT, NT security, Unix Shell scripts

5. COM/DCOM, JavaScript, XML, SOAP, HTML, CSS

6. Client/server applications, Audio/Video streaming applications

7. Object-Oriented development, multithreaded environment, Scrum/Agile

Development

8. Strong knowledge of Data Structures and Algorithms

9. Developing test frameworks, Automating end-to-end tests, Performance and

Stress tests

work experience

Chameleon Technologies (06/2013 - now) @ Microsoft Corp, Redmond, WA

Software Engineer

Developed test automation to test software and firmware for different

components of the new Xbox version using C#/.NET4. Wrote programs to test

devices' server software implemented as WCF services.

Spetsvuzavtomatika, Transgas group, Kharkov, Ukraine (01/2012 - 02/2013)

Software Engineer

Wrote code for input validation and error display for gas pipeline

simulation program using C++/Win32. Developed software for

storing/retrieving gas pipeline objects for custom database. Wrote code to

create logging of the current conditions and technological modes for the

gas networks.

Nytec, Redmond WA (05/2011 - 11/2011) @ Microsoft Corp, Redmond, WA

Software Engineer

Wrote test automation and tools for MS Surface hardware using C# /.NET4.

Developed software that simulated contact interaction with the surface.

Designed algorithms for creation of windows animation to support scheduling

of multiple Storyboards (timelines) simultaneously; updating adding,

removing animation contact objects during playback using multiple threads.

Beyondsoft, Redmond WA (06/2010 - 12/2010) @ Microsoft Corp, Redmond, WA

Software Engineer

Developed test automation for Video Kinect Video Messaging software under

Xbox 360 platform using C++/C#. Performed investigation and debugging of

issues at UCCP and Media Stack level of Office Communicator Software for

Xbox.

Spetsvuzavtomatika, Transgas group, Kharkov, Ukraine (12/2008 - 11/2009)

Software Engineer

Developed software for management of Gas Networks using C++/Win32. Wrote

code to calculate and optimize estimated fuel consumption at check points.

Investigated performance and interruption problems of the gas networks

technological modes calculations.

Volt Computer, Redmond WA (09/2005 - 09/2008) @ Microsoft Corp, Redmond WA

Software Engineer

Developed code for Windows Live Call of MSN Messenger utilizing VoIP / SIP.

Worked on integration of Video Call to WLC. Wrote code to add features to

WLC such as hold, mute, switching between calls.

Wrote managed code for test automation, infrastructure and tools for

Windows Live Folders feature.

Designed, implemented sample applications and tools for Tablet PC

Handwriting Recognition Software using C#, C/C++ and COM. Wrote test

automation for Tablet PC SDK.

Microsoft Corp, Redmond WA (04/2003 - 02/2005)

Software Engineer

Designed, implemented tools, test automation and sample applications for

the communication level of the next Windows OS using C# under Microsoft

.NET.

Volt Computer, Redmond WA (02/1999 - 02/2003) @ Microsoft Corp, Redmond WA

Software Engineer

Designed, implemented sample applications and tools for Speech Recognition

Software using C/C++ and ATL. Wrote test automation for different areas of

the Speech Application Client/Server.

Designed and implemented client/server software used to test System Restore

functionality for Windows XP using DCOM. Developed software used for

testing Microsoft Direct Show and DirectX API's for Windows CE platform.

Wrote sample apps, including Direct Show Filters, Pins and other Direct

Show components, used for multimedia streaming/playback utilizing Visual

C++/COM.

RealNetworks, Inc., Seattle, WA (05/1996 - 08/1998)

Software Engineer

Developed Streaming Media Applications and Real Media Architecture SDK API.

Integrated MPEG Codec into RealPlayer Application. Developed SDK automation

software used for testing Real Media SDK. Wrote RealServer and RealPlayer

plug-ins using COM and Visual C++. Developed Sample and Tools Applications

distributed with RealMedia SDK and RealEncoder SDK.

Applied Microsystems Corp., Redmond WA (03/1995 - 12/1995)

Intern

Designed, programmed and tested software using C and Motorola Assembly for

Integrated Source Level Debugger used in Embedded Systems. Wrote shell

scripts for regression tests.

Education

BS in Computer Science, University of Washington, March 1996

BS in Physics, Kharkov State University, USSR, 1987



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